For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Tasty Berry. 08/13 to 08/22, 3 days. 3 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/22.
Direct duels in Bounty: how Trunk does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Tasty Berry. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Trunk runs in 14 circles — whoever Trunk beats beats someone who in turn beats Trunk. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
63.7%
1,324 games
Tara
61.1%
496 games
Tick
54.5%
4,762 games
Penny
56.1%
1,277 games
Carl
55.8%
1,016 games
Pearl
56.1%
675 games
Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Azubot.off | Masters | 46 | 44.1% | 71.7% |
| 2 | GisbeN🦭₊⭒ | Legendary | 28 | 43.9% | 85.7% |
| 3 | ♯Crxs76☄ | Masters | 68 | 43.7% | 63.2% |
| 4 | Azubot | Legendary | 109 | 43.0% | 56.0% |
| 5 | Malenawu | Masters | 44 | 42.5% | 68.2% |