My roster

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EN

Trunk

Epic Ranked · Gold
50.1%Win rate across all maps
336,260Games
100Trust Score
42. of 105Rank by score
−18.3Skill bonus

Best map: Parallel Plays with 56.1% from 46,447 games.

Wins early — in Knockout 6.1 points better in short rounds than in long ones (52.0% against 45.9%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 54.Counter safetyStar rate
Win rate 59.50.1 %
Popularity 90.2.58 %
Breadth 54.17% of maps
Counter safety 62.28.8 %
Star rate 59.23.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 10 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Steadily picked — the pick rate sits at 2.7% and has not shifted measurably of late.

Win rate

08/04 — 49.4% from 79 appearances08/05 — 50.3% from 193 appearances08/06 — 39.6% from 134 appearances08/20 — 54.4% from 63,666 appearances08/21 — 52.1% from 62,678 appearances08/22 — 47.9% from 46,175 appearances08/23 — 48.0% from 41,247 appearances08/24 — 48.3% from 63,892 appearances08/25 — 48.2% from 53,193 appearances08/26 — 49.1% from 5,409 appearances
49.4%08/04 49.1%08/26

Pick rate

08/04 — 0.2% from 79 appearances08/05 — 0.2% from 193 appearances08/06 — 0.2% from 134 appearances08/20 — 2.6% from 63,666 appearances08/21 — 2.6% from 62,678 appearances08/22 — 2.8% from 46,175 appearances08/23 — 2.8% from 41,247 appearances08/24 — 2.5% from 63,892 appearances08/25 — 2.4% from 53,193 appearances08/26 — 2.7% from 5,409 appearances
0.2%08/04 2.7%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −18.3 — punishes weak opponents: from Bronze to Masters the win rate drops by 18.3 points (regression 59.6% to 41.3%). Higher up he gets outplayed.

Bronze — 74.7% from 31,169 gamesSilver — 60.5% from 35,412 gamesGold — 50.0% from 336,807 gamesDiamond — 48.5% from 163,850 gamesMythic — 51.4% from 95,278 gamesLegendary — 52.9% from 34,632 gamesMasters — 53.0% from 909 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Gold). 4 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Parallel Plays Hot Zone 56.1%
46447 100
Dueling Beetles Hot Zone 51.8%
20513 100
Gem Fort Gem Grab 51.7%
14959 99
Hard Rock Mine Gem Grab 51.5%
13341 97
Open Business Hot Zone 51.2%
18288 100
Double Swoosh Gem Grab 50.7%
15670 100
Hot Potato Heist 50.9%
9369 92
Ring of Fire Hot Zone 50.6%
14245 98
Undermine Gem Grab 50.3%
12914 97
Sneaky Fields Brawl Ball 50.0%
21703 100
Triple Dribble Brawl Ball 49.3%
19819 100
Center Stage Brawl Ball 49.1%
17295 100
Layer Cake Bounty 49.1%
8347 90
Pinball Dreams Brawl Ball 48.2%
14988 99
Spiraling Out Brawl Ball 47.9%
15706 100
Kaboom Canyon Heist 48.1%
7576 89
Safe(r) Zone Heist 48.2%
6353 86
Pit Stop Heist 48.0%
8138 90
Crystal Arcade Gem Grab+Diamond + Mythicprev. season 48.9%
2125 70
Deathcap Trap Gem Grab+Diamond + Mythicprev. season 49.0%
1436 64
Beach Ball Brawl Ball+Diamond 49.2%
669 53
Flaring Phoenix Knockout 46.8%
4647 82
Safe Zone Heist 46.6%
6302 86
Rustic Arcade Gem Grab 46.4%
7214 88
Pinhole Punt Brawl Ball+Diamond 47.8%
605 51
Belle's Rock Knockout 45.0%
4538 81
Bridge Too Far Heist 44.4%
5778 85
Hideout Bounty 44.4%
5083 83
New Horizons Knockout 43.3%
3930 79
Out in the Open Knockout 43.2%
3551 77
Dry Season Bounty 42.9%
4590 81
Shooting Star Bounty 42.0%
4048 79

Who beats Trunk and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ♯Crxs76☄ Legendary 44 43.1% 75.0%
2 ラヤChloe?🌸 Legendary 29 38.8% 72.4%
3 Azubot Legendary 56 38.3% 57.1%
4 Azubot.off Legendary 26 37.2% 69.2%
5 るいじぇるど Mythic 20 36.8% 75.0%