My roster

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EN

Trunk

Epic All games Knockout
50.5%Win rate in Knockout
19,687Games
100Trust Score
78. of 106Rank in Knockout

Best map: Parallel Plays with 70.0% from 2,397 games.

Trophy Roadchange

Profile

Win ratePopularity 4.BreadthCounter safetyStar rate
Win rate 26.50.5 %
Popularity 4.0.16 %
Breadth 77.41% of maps
Counter safety 18.29.7 %
Star rate 34.19.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 77th means “better than 77% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 18 days. 10 earlier days are left out — below 249 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/05 — 50.0% from 468 appearances08/06 — 49.0% from 1,100 appearances08/10 — 54.1% from 314 appearances08/11 — 47.3% from 622 appearances08/12 — 53.8% from 731 appearances08/13 — 43.5% from 1,337 appearances08/14 — 43.1% from 1,647 appearances08/15 — 46.4% from 2,350 appearances08/16 — 46.9% from 2,677 appearances08/17 — 49.7% from 1,165 appearances08/18 — 50.4% from 695 appearances08/19 — 50.3% from 764 appearances08/20 — 50.1% from 929 appearances08/21 — 57.7% from 664 appearances08/22 — 60.3% from 554 appearances08/23 — 56.5% from 538 appearances08/24 — 62.7% from 1,175 appearances08/25 — 63.1% from 1,100 appearances
50.0%08/05 63.1%08/25

Pick rate

08/05 — 0.1% from 468 appearances08/06 — 0.2% from 1,100 appearances08/10 — 0.2% from 314 appearances08/11 — 0.1% from 622 appearances08/12 — 0.1% from 731 appearances08/13 — 0.2% from 1,337 appearances08/14 — 0.2% from 1,647 appearances08/15 — 0.2% from 2,350 appearances08/16 — 0.2% from 2,677 appearances08/17 — 0.2% from 1,165 appearances08/18 — 0.1% from 695 appearances08/19 — 0.1% from 764 appearances08/20 — 0.2% from 929 appearances08/21 — 0.2% from 664 appearances08/22 — 0.1% from 554 appearances08/23 — 0.1% from 538 appearances08/24 — 0.2% from 1,175 appearances08/25 — 0.2% from 1,100 appearances
0.1%08/05 0.2%08/25

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 167 maps.

MapWin rateGamesTrust
Goldarm Gulch Knockout 60.8%
1512 65
Belle's Rock Knockout 56.3%
2270 71
Please Remain Standing Knockout 57.7%
870 56
Leaping Dogs Knockout 56.2%
726 54
Double Decker Knockout 56.4%
685 53
New Perspective Knockout 56.0%
714 53
Think Ahead Knockout 55.5%
834 56
Opening Move Knockout 53.9%
653 52
Konnakol Knockout 50.7%
2286 71
Crab Claws Knockout 51.9%
836 56
Out in the Open Knockout 51.7%
762 54
Streets with No Name Knockout 50.3%
1167 61
Chivalry Knockout 49.3%
771 55
Flaring Phoenix Knockout 50.0%
46 12
Healthy Middle Ground Knockout 48.0%
75 20
Jungle Top Knockout 44.4%
1755 67
Close Call Knockout 42.4%
1000 59
Flowing Springs Knockout 38.5%
849 56
Split Difference Knockout 37.7%
1718 67
Deep End Knockout 22.2%
158 31

Against whom

Direct duels in Knockout: how Trunk does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 29.7% against R-T in Knockout. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Trunk runs in 7 circles — whoever Trunk beats beats someone who in turn beats Trunk. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Edgar 54.9% 6,594 games Kaze 54.4% 5,224 games Meg 61.4% 197 games Grom 56.1% 519 games Bolt 56.4% 411 games Brock 51.6% 4,418 games

Who plays him best soon

Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ♯Crxs76☄ Legendary 44 43.0% 75.0%
2 ラヤChloe?🌸 Legendary 29 38.6% 72.4%
3 Azubot Legendary 56 38.2% 57.1%
4 Azubot.off Legendary 26 37.1% 69.2%
5 るいじぇるど Mythic 20 36.6% 75.0%