Best map: Triple Dribble with 55.3% from 537 games.
Wins early — in Knockout 6.1 points better in short rounds than in long ones (52.0% against 45.9%, split at 100 s). A pick for pace — if the game drags on, it works against him.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/04 to 08/26, 21 days. 8 earlier days are left out — below 393 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −18.9 — punishes weak opponents: from Bronze to Masters the win rate drops by 18.9 points (regression 59.8% to 40.9%). Higher up he gets outplayed.
Where this brawler works (ranked, Legendary). Almost every row here is too thin for Legendary alone and adds Mythic / Masters. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Triple Dribble ![]() |
55.3% | 537 | 49 | ||
Center Stage ![]() |
55.6% | 408 | 45 | ||
Deathcap Trap prev. season |
54.5% | 573 | 50 | ||
Sneaky Fields ![]() |
53.1% | 936 | 58 | ||
Dueling Beetles prev. season |
52.8% | 1006 | 59 | ||
Layer Cake prev. season |
51.6% | 1536 | 65 | ||
Hard Rock Mine ![]() |
52.9% | 698 | 53 | ||
Open Business prev. season |
52.3% | 884 | 57 | ||
Gem Fort ![]() |
52.8% | 578 | 50 | ||
Ring of Fire ![]() |
52.0% | 636 | 52 | ||
Double Swoosh ![]() |
53.0% | 438 | 46 | ||
Parallel Plays ![]() |
50.1% | 1717 | 67 | ||
Crystal Arcade prev. season |
50.3% | 969 | 58 | ||
Kaboom Canyon prev. season |
49.6% | 911 | 57 | ||
Hot Potato ![]() |
49.2% | 886 | 57 | ||
Safe Zone prev. season |
49.0% | 571 | 50 | ||
Pinhole Punt ![]() |
54.1% | 109 | 25 | ||
Belle's Rock prev. season |
48.2% | 925 | 57 | ||
Flaring Phoenix ![]() |
48.3% | 513 | 49 | ||
New Horizons prev. season |
48.1% | 545 | 49 | ||
Undermine ![]() |
48.4% | 413 | 45 | ||
Pit Stop ![]() |
46.8% | 1463 | 64 | ||
Pinball Dreams ![]() |
47.8% | 475 | 47 | ||
Rustic Arcade prev. season |
47.0% | 830 | 56 | ||
Bridge Too Far prev. season |
47.0% | 500 | 48 | ||
Shooting Star prev. season |
47.3% | 357 | 43 | ||
Dry Season prev. season |
46.4% | 722 | 54 | ||
Spiraling Out ![]() |
45.4% | 1262 | 62 | ||
Safe(r) Zone ![]() |
46.9% | 207 | 35 | ||
Out in the Open prev. season |
45.5% | 494 | 48 | ||
Beach Ball ![]() |
44.3% | 167 | 32 | ||
Hideout prev. season |
43.4% | 518 | 49 |
Who beats Trunk and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ♯Crxs76☄ | Legendary | 44 | 42.8% | 75.0% |
| 2 | ラヤChloe?🌸 | Legendary | 31 | 37.7% | 67.7% |
| 3 | Azubot | Legendary | 58 | 37.5% | 55.2% |
| 4 | Azubot.off | Legendary | 26 | 37.0% | 69.2% |
| 5 | るいじぇるど | Mythic | 20 | 36.5% | 75.0% |