My roster

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EN

Willow

Controller Mythic Ranked · Masters
51.8%Win rate across all maps
867Games
56Trust Score
57. of 105Rank by score
−7.9Skill bonus

Best map: Triple Dribble with 53.9% from 2,182 games.

Wins early — in Hot Zone 1.7 points better in short rounds than in long ones (43.3% against 41.7%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 5.
Win rate 51.51.8 %
Popularity 45.0.33 %
Breadth 25.3% of maps
Counter safety 30.23.0 %
Star rate 5.10.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 51th means “better than 51% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 5 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/05 — 47.7% from 88 appearances08/10 — 58.5% from 82 appearances08/11 — 50.0% from 108 appearances08/12 — 47.7% from 65 appearances08/25 — 63.3% from 98 appearances
47.7%08/05 63.3%08/25

Pick rate

08/05 — 0.2% from 88 appearances08/10 — 0.2% from 82 appearances08/11 — 0.2% from 108 appearances08/12 — 0.2% from 65 appearances08/25 — 1.0% from 98 appearances
0.2%08/05 1.0%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −7.9 — punishes weak opponents: from Bronze to Masters the win rate drops by 7.9 points (regression 50.5% to 42.6%). Higher up he gets outplayed.

Bronze — 70.1% from 23,703 gamesSilver — 53.8% from 34,501 gamesGold — 45.3% from 379,315 gamesDiamond — 43.9% from 187,567 gamesMythic — 48.1% from 160,760 gamesLegendary — 50.6% from 39,958 gamesMasters — 51.8% from 867 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Triple Dribble Brawl Ball 53.9%
2182 70
Pinball Dreams Brawl Ball 52.6%
1309 63
Layer Cake Bounty 52.5%
451 47
Sneaky Fields Brawl Ballprev. season 49.5%
2444 72
Parallel Plays Hot Zone 48.9%
1315 63
Open Business Hot Zoneprev. season 49.2%
673 53
Beach Ball Brawl Ball 45.4%
445 46

Who beats Willow and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Willow, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 m-rappy Mythic 23 38.2% 78.3%
2 Malenawu Masters 23 36.3% 69.6%
3 tick is Best ** Mythic 21 36.1% 71.4%
4 Hrh|戦犯はいつも一人 Mythic 26 36.1% 65.4%
5 NanaA | Alii🐢 Diamond 20 35.6% 70.0%