Best map: Belle's Rock with 52.4% from 1,509 games.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/05 to 08/26, 8 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.
Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.6 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Gold). Almost every row here is too thin for Gold alone and adds Diamond / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
52.4% | 1509 | 65 | ||
New Horizons ![]() |
51.6% | 636 | 52 | ||
Layer Cake ![]() |
49.6% | 1077 | 60 | ||
Dry Season ![]() |
49.4% | 865 | 56 | ||
Triple Dribble ![]() |
48.6% | 841 | 56 | ||
Dueling Beetles ![]() |
47.5% | 938 | 58 | ||
Open Business ![]() |
46.4% | 731 | 54 | ||
Flaring Phoenix ![]() |
46.4% | 679 | 53 | ||
Out in the Open ![]() |
46.0% | 552 | 50 | ||
Hideout ![]() |
45.5% | 572 | 50 | ||
Spiraling Out ![]() |
45.2% | 660 | 52 | ||
Pinball Dreams ![]() |
44.9% | 575 | 50 | ||
Sneaky Fields prev. season |
44.5% | 960 | 58 | ||
Parallel Plays ![]() |
44.1% | 765 | 55 | ||
Hard Rock Mine prev. season |
42.9% | 1374 | 63 | ||
Shooting Star ![]() |
42.7% | 707 | 53 | ||
Center Stage prev. season |
42.5% | 852 | 56 | ||
Safe Zone prev. season |
41.5% | 968 | 58 | ||
Beach Ball ![]() |
29.7% | 37 | 9 | ||
Hot Potato prev. season |
40.5% | 978 | 58 | ||
Gem Fort prev. season |
40.3% | 1005 | 59 | ||
Pit Stop ![]() |
39.3% | 549 | 50 | ||
Undermine prev. season |
39.2% | 992 | 58 | ||
Rustic Arcade prev. season |
38.5% | 1089 | 60 | ||
Double Swoosh prev. season |
38.3% | 643 | 52 | ||
Ring of Fire ![]() |
37.5% | 803 | 55 | ||
Safe(r) Zone ![]() |
34.7% | 265 | 39 | ||
Kaboom Canyon prev. season |
32.5% | 692 | 53 | ||
Bridge Too Far prev. season |
31.9% | 648 | 52 |
Who beats Ziggy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.