Best map: Pinball Dreams with 60.3% from 1,430 games.
Wins late — in Brawl Ball 3.1 points better in long rounds than in short ones (55.7% against 58.8%, split at 94 s). Needs the long round; in a fast game he never arrives.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/03 to 08/26, 23 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.
Steadily picked — the pick rate sits at 1.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +14.7 — rewards skill: from Bronze to Masters the win rate climbs by 14.7 points (regression 45.7% to 60.4%). The higher the tier, the better he does.
Where this brawler works (ranked, Legendary). 14 of 32 rows are too thin for Legendary alone and add Mythic / Masters — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Pinball Dreams ![]() |
60.3% | 1430 | 64 | ||
Crystal Arcade prev. season |
58.0% | 8214 | 90 | ||
Center Stage ![]() |
59.9% | 1570 | 65 | ||
Spiraling Out ![]() |
60.9% | 1033 | 59 | ||
Open Business ![]() |
60.8% | 920 | 57 | ||
Ring of Fire prev. season |
58.6% | 2377 | 71 | ||
Deathcap Trap prev. season |
57.6% | 4368 | 81 | ||
Hard Rock Mine ![]() |
58.3% | 1933 | 68 | ||
Sneaky Fields ![]() |
58.1% | 2104 | 70 | ||
Gem Fort ![]() |
58.2% | 1929 | 68 | ||
Double Swoosh ![]() |
58.4% | 1701 | 66 | ||
Dueling Beetles ![]() |
60.7% | 552 | 50 | ||
Undermine ![]() |
56.4% | 1949 | 69 | ||
Parallel Plays ![]() |
56.5% | 1257 | 62 | ||
Triple Dribble ![]() |
56.2% | 1132 | 60 | ||
Rustic Arcade prev. season |
55.7% | 1069 | 60 | ||
Dry Season +Mythicprev. season |
54.0% | 1429 | 64 | ||
New Horizons +Mythicprev. season |
54.0% | 1022 | 59 | ||
Layer Cake prev. season |
52.8% | 2225 | 70 | ||
Flaring Phoenix +Mythicprev. season |
52.7% | 2027 | 69 | ||
Hot Potato prev. season |
54.2% | 832 | 56 | ||
Out in the Open +Mythicprev. season |
52.8% | 1033 | 59 | ||
Belle's Rock +Mythicprev. season |
52.3% | 1221 | 62 | ||
Hideout +Mythicprev. season |
51.2% | 1040 | 59 | ||
Pinhole Punt +Mythic + Masters |
55.5% | 209 | 35 | ||
Kaboom Canyon +Mythicprev. season |
50.5% | 1144 | 61 | ||
Pit Stop +Mythic |
52.6% | 365 | 43 | ||
Beach Ball +Mythic + Masters |
54.0% | 187 | 33 | ||
Safe(r) Zone +Mythic |
56.0% | 75 | 20 | ||
Safe Zone +Mythic + Mastersprev. season |
48.4% | 502 | 48 | ||
Bridge Too Far +Mythic + Mastersprev. season |
48.2% | 494 | 48 | ||
Shooting Star +Mythicprev. season |
46.6% | 609 | 51 |
Who beats Ash and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ADZ… | Legendary | 72 | 51.5% | 81.9% |
| 2 | BRQ|ᴍᴇʀɴᴄɪ✨ | Legendary | 36 | 42.2% | 77.8% |
| 3 | Gaby🥶 | Masters | 75 | 41.5% | 60.0% |
| 4 | Isaias⼢ | Masters | 25 | 41.4% | 88.0% |
| 5 | SK94 | Legendary | 71 | 41.4% | 60.6% |