There are barely any games for this brawler on Pit Stop — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Wins late — in Heist 11.2 points better in long rounds than in short ones (43.7% against 32.6%, split at 81 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Fang does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers — the numbers are not enough for Bronze yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Bronze yet.
Nori
62.6%
318 games
Edgar
58.5%
499 games
Chuck
62.4%
205 games
Mico
60.1%
233 games
Bull
61.8%
76 games
Penny
54.7%
161 games
Players with a profile and at least 20 games on Fang, sorted by the Wilson lower bound. To the full list