My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Fang

Assassin Mythic Ranked · Diamond
49.8%Win rate across all maps
114,569Games
100Trust Score
57. of 105Rank by score
−3.5Skill bonus

Best map: Rustic Arcade with 54.2% from 9,651 games.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 25.Counter safetyStar rate
Win rate 42.49.8 %
Popularity 79.1.42 %
Breadth 25.7% of maps
Counter safety 39.30.3 %
Star rate 89.31.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 89th means “better than 89% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 21 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 1.4% and has not shifted measurably of late.

Win rate

08/03 — 46.1% from 694 appearances08/04 — 49.5% from 2,675 appearances08/05 — 49.4% from 8,646 appearances08/06 — 51.2% from 7,577 appearances08/10 — 47.0% from 451 appearances08/11 — 45.0% from 1,672 appearances08/12 — 46.6% from 4,341 appearances08/13 — 47.4% from 6,192 appearances08/14 — 48.3% from 6,767 appearances08/15 — 48.0% from 7,202 appearances08/16 — 47.6% from 8,169 appearances08/17 — 48.2% from 8,498 appearances08/18 — 48.2% from 8,221 appearances08/19 — 47.2% from 2,061 appearances08/20 — 49.1% from 15,808 appearances08/21 — 49.9% from 28,753 appearances08/22 — 49.8% from 20,717 appearances08/23 — 50.1% from 15,453 appearances08/24 — 49.8% from 18,719 appearances08/25 — 50.4% from 14,259 appearances08/26 — 49.5% from 860 appearances
46.1%08/03 49.5%08/26

Pick rate

08/03 — 1.7% from 694 appearances08/04 — 1.5% from 2,675 appearances08/05 — 1.6% from 8,646 appearances08/06 — 1.5% from 7,577 appearances08/10 — 1.7% from 451 appearances08/11 — 1.7% from 1,672 appearances08/12 — 1.7% from 4,341 appearances08/13 — 1.7% from 6,192 appearances08/14 — 1.7% from 6,767 appearances08/15 — 1.7% from 7,202 appearances08/16 — 1.7% from 8,169 appearances08/17 — 1.7% from 8,498 appearances08/18 — 1.7% from 8,221 appearances08/19 — 1.6% from 2,061 appearances08/20 — 1.3% from 15,808 appearances08/21 — 1.4% from 28,753 appearances08/22 — 1.5% from 20,717 appearances08/23 — 1.5% from 15,453 appearances08/24 — 1.4% from 18,719 appearances08/25 — 1.4% from 14,259 appearances08/26 — 1.4% from 860 appearances
1.7%08/03 1.4%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.5 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.5 points (regression 50.7% to 47.2%). Higher up he gets outplayed.

Bronze — 37.2% from 5,060 gamesSilver — 48.0% from 13,449 gamesGold — 51.0% from 152,755 gamesDiamond — 49.2% from 188,697 gamesMythic — 47.9% from 828,730 gamesLegendary — 48.7% from 138,323 gamesMasters — 50.7% from 2,878 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Diamond). 2 of 32 rows are too thin for Diamond alone and add Mythic / Gold — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Rustic Arcade Gem Grab 54.2%
9651 92
Ring of Fire Hot Zone 51.5%
12016 96
Out in the Open Knockout 51.1%
4438 81
Flaring Phoenix Knockout 51.2%
3269 76
Undermine Gem Grab 50.8%
5244 83
New Horizons Knockout 51.0%
4006 79
Spiraling Out Brawl Ball 50.8%
4945 82
Gem Fort Gem Grab 50.8%
4962 82
Shooting Star Bounty 50.5%
5952 85
Hard Rock Mine Gem Grab 50.4%
5021 83
Double Swoosh Gem Grab 50.5%
4537 81
Hideout Bounty 50.0%
5597 84
Belle's Rock Knockout 50.7%
2456 72
Crystal Arcade Gem Grabprev. season 50.2%
3877 79
Pinball Dreams Brawl Ball 49.9%
4814 82
Deathcap Trap Gem Grabprev. season 49.4%
3897 79
Center Stage Brawl Ball 48.8%
3898 79
Dry Season Bounty 48.2%
4944 82
Layer Cake Bounty 48.3%
2770 74
Open Business Hot Zone 47.4%
6047 85
Dueling Beetles Hot Zone 47.6%
4008 79
Safe(r) Zone Heist 47.2%
1778 67
Sneaky Fields Brawl Ball 46.6%
2952 75
Triple Dribble Brawl Ball 46.3%
3187 76
Safe Zone Heist 46.2%
1826 68
Pinhole Punt Brawl Ball+Mythic + Gold 48.1%
360 43
Beach Ball Brawl Ball+Mythic + Gold 47.7%
256 38
Parallel Plays Hot Zone 45.7%
1452 64
Kaboom Canyon Heist 45.6%
1411 64
Pit Stop Heist 45.4%
859 56
Bridge Too Far Heist 45.0%
1279 62
Hot Potato Heist 40.9%
1053 59

Who beats Fang and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Fang, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Sachin Legendary 29 43.2% 89.7%
2 Pokego Legendary 91 40.2% 54.9%
3 Kicker Dude Legendary 34 39.5% 70.6%
4 Гриша Legendary 33 39.0% 69.7%
5 ون بيس ربكم Legendary 24 38.0% 75.0%