Best map: Acid Lakes with 74.0% from 469 games.
Trophy Roadchange
08/04 to 08/25, 22 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 1.8% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 167 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix ![]() |
59.7% | 929 | 57 | ||
Close Call ![]() |
51.7% | 2379 | 71 | ||
Konnakol ![]() |
45.2% | 16749 | 100 | ||
Flowing Springs ![]() |
45.6% | 1863 | 68 | ||
Split Difference ![]() |
44.9% | 4686 | 82 | ||
Healthy Middle Ground ![]() |
44.8% | 308 | 41 | ||
Streets with No Name ![]() |
43.1% | 4342 | 80 | ||
Jungle Top ![]() |
43.0% | 4810 | 82 | ||
Belle's Rock ![]() |
41.1% | 13174 | 97 | ||
Goldarm Gulch ![]() |
41.1% | 5197 | 83 | ||
Crab Claws ![]() |
40.0% | 2890 | 74 | ||
Chivalry ![]() |
39.1% | 3015 | 75 | ||
New Perspective ![]() |
38.9% | 3696 | 78 | ||
Double Decker ![]() |
38.8% | 3514 | 77 | ||
Think Ahead ![]() |
38.6% | 2456 | 72 | ||
Please Remain Standing ![]() |
38.1% | 3696 | 78 | ||
Opening Move ![]() |
37.2% | 2714 | 73 | ||
Leaping Dogs ![]() |
36.6% | 2732 | 74 | ||
Out in the Open ![]() |
35.0% | 2594 | 73 | ||
Deep End ![]() |
30.7% | 1066 | 59 |
Direct duels in Knockout: how Frank does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 25.7% against Bo in Bounty. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Trunk
54.3%
280 games
Meeple
55.3%
170 games
Kaze
50.2%
888 games
Gray
51.6%
248 games
Tick
50.0%
416 games
Carl
54.8%
104 games
Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | lordex☯️ | Legendary | 25 | 42.2% | 92.0% |
| 2 | NAMA Dreit | Legendary | 126 | 40.5% | 52.4% |
| 3 | Xenon🎱 | Legendary | 20 | 39.7% | 90.0% |
| 4 | Potential | Legendary | 141 | 36.8% | 45.4% |
| 5 | كج𝒜𝓃𝑔𝑒𝓁𝑜 | Legendary | 22 | 36.0% | 68.2% |