Best map: CYBERBOSS BROCK with 67.5% from 15,990 games.
Trophy Roadchange
08/05 to 08/25, 20 days. 9 earlier days are left out — below 263 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.
Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 166 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
60.5% | 5211 | 83 | ||
Konnakol ![]() |
59.9% | 7459 | 89 | ||
Goldarm Gulch ![]() |
61.2% | 1527 | 65 | ||
Double Decker ![]() |
59.1% | 875 | 57 | ||
Please Remain Standing ![]() |
56.9% | 900 | 57 | ||
Close Call ![]() |
52.9% | 1686 | 66 | ||
Leaping Dogs ![]() |
52.8% | 844 | 56 | ||
Split Difference ![]() |
50.5% | 2612 | 73 | ||
New Perspective ![]() |
51.2% | 776 | 55 | ||
Flaring Phoenix ![]() |
59.6% | 89 | 22 | ||
Think Ahead ![]() |
49.7% | 724 | 54 | ||
Streets with No Name ![]() |
48.8% | 1067 | 59 | ||
Crab Claws ![]() |
47.3% | 846 | 56 | ||
Jungle Top ![]() |
46.0% | 2054 | 69 | ||
Chivalry ![]() |
46.5% | 710 | 53 | ||
Out in the Open ![]() |
45.2% | 706 | 53 | ||
Opening Move ![]() |
44.4% | 734 | 54 | ||
Flowing Springs ![]() |
43.4% | 1003 | 59 | ||
Healthy Middle Ground ![]() |
24.1% | 58 | 16 | ||
Deep End ![]() |
15.0% | 140 | 29 |
Direct duels in Knockout: how Hank does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 30.7% against Nita in Heist. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
59.7%
404 games
Tick
60.0%
175 games
Brock
55.7%
377 games
Nori
56.0%
291 games
Rico
54.5%
244 games
Sprout
63.5%
63 games
Players with a profile and at least 20 games on Hank, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | let me milk🦐 | Legendary | 21 | 37.5% | 76.2% |
| 2 | 道化のたけ | Diamond | 22 | 32.4% | 50.0% |