My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Leon

Assassin Legendary Ranked · Gold
46.1%Win rate across all maps
112,308Games
100Trust Score
80. of 105Rank by score
+11.7Skill bonus

Best map: Hideout with 53.3% from 7,827 games.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 17.Star rate
Win rate 22.46.1 %
Popularity 68.0.87 %
Breadth 22.7% of maps
Counter safety 17.19.1 %
Star rate 45.21.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 68th means “better than 68% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/01 to 08/26, 18 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/26.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/01 — 46.8% from 77 appearances08/02 — 34.0% from 94 appearances08/03 — 46.3% from 216 appearances08/04 — 47.9% from 728 appearances08/05 — 49.5% from 1,754 appearances08/06 — 48.7% from 1,279 appearances08/13 — 35.0% from 80 appearances08/15 — 41.9% from 93 appearances08/16 — 47.6% from 103 appearances08/17 — 47.2% from 125 appearances08/18 — 56.5% from 124 appearances08/20 — 44.7% from 22,352 appearances08/21 — 43.7% from 22,044 appearances08/22 — 47.6% from 14,408 appearances08/23 — 47.3% from 13,201 appearances08/24 — 47.2% from 21,152 appearances08/25 — 47.5% from 17,832 appearances08/26 — 46.3% from 1,319 appearances
46.8%08/01 46.3%08/26

Pick rate

08/01 — 2.1% from 77 appearances08/02 — 1.6% from 94 appearances08/03 — 1.6% from 216 appearances08/04 — 1.6% from 728 appearances08/05 — 1.4% from 1,754 appearances08/06 — 1.5% from 1,279 appearances08/13 — 2.0% from 80 appearances08/15 — 2.0% from 93 appearances08/16 — 1.7% from 103 appearances08/17 — 1.9% from 125 appearances08/18 — 2.0% from 124 appearances08/20 — 0.9% from 22,352 appearances08/21 — 0.9% from 22,044 appearances08/22 — 0.9% from 14,408 appearances08/23 — 0.9% from 13,201 appearances08/24 — 0.8% from 21,152 appearances08/25 — 0.8% from 17,832 appearances08/26 — 0.9% from 1,319 appearances
2.1%08/01 0.9%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +11.7 — rewards skill: from Bronze to Masters the win rate climbs by 11.7 points (regression 41.3% to 53.0%). The higher the tier, the better he does.

Bronze — 33.5% from 4,751 gamesSilver — 39.5% from 12,844 gamesGold — 46.2% from 117,220 gamesDiamond — 47.8% from 154,085 gamesMythic — 49.0% from 940,628 gamesLegendary — 51.1% from 197,290 gamesMasters — 52.9% from 2,551 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Gold). 4 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Hideout Bounty 53.3%
7827 89
New Horizons Knockout 51.6%
8279 90
Out in the Open Knockout 50.9%
9319 92
Shooting Star Bounty 51.0%
6426 86
Dry Season Bounty 50.5%
6608 87
Flaring Phoenix Knockout 50.0%
9871 93
Belle's Rock Knockout 49.9%
6960 88
Rustic Arcade Gem Grab 48.0%
6181 86
Layer Cake Bounty 47.9%
6464 86
Hard Rock Mine Gem Grab 47.7%
5776 85
Deathcap Trap Gem Grab+Diamondprev. season 47.7%
3966 79
Crystal Arcade Gem Grab+Diamondprev. season 46.5%
3872 79
Gem Fort Gem Grab 45.6%
5355 84
Undermine Gem Grab 45.3%
5406 84
Double Swoosh Gem Grab 43.2%
4829 82
Beach Ball Brawl Ball+Diamond + Mythic 34.6%
78 20
Spiraling Out Brawl Ball 39.8%
1827 68
Pinhole Punt Brawl Ball+Diamond + Mythic 34.5%
84 21
Ring of Fire Hot Zone 39.2%
1572 65
Parallel Plays Hot Zone 37.9%
1851 68
Pinball Dreams Brawl Ball 35.2%
1582 65
Bridge Too Far Heist 34.2%
1549 65
Center Stage Brawl Ball 34.0%
1564 65
Hot Potato Heist 33.1%
1448 64
Pit Stop Heist 32.7%
1535 65
Open Business Hot Zone 32.5%
1486 64
Kaboom Canyon Heist 32.5%
1618 66
Dueling Beetles Hot Zone 32.0%
1195 61
Triple Dribble Brawl Ball 31.8%
1497 65
Sneaky Fields Brawl Ball 31.6%
1415 64
Safe(r) Zone Heist 29.9%
1415 64
Safe Zone Heist 28.5%
1365 63

Who beats Leon and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Leon, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 poss Mythic 54 39.0% 59.3%
2 龍Kano Legendary 24 38.0% 75.0%
3 金錒哥 Diamond 27 36.9% 66.7%
4 миша біткоин Legendary 27 36.0% 63.0%
5 CH| 𝓜𝓸𝓱𝓪 Legendary 41 35.5% 53.7%