My roster

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EN

Stu

Assassin Epic Ranked · Gold
50.4%Win rate across all maps
111,645Games
100Trust Score
36. of 105Rank by score
+4.7Skill bonus

Best map: Rustic Arcade with 55.9% from 8,324 games.

Wins early — in Knockout 6.2 points better in short rounds than in long ones (52.9% against 46.7%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 12.
Win rate 64.50.4 %
Popularity 67.0.82 %
Breadth 69.23% of maps
Counter safety 70.30.3 %
Star rate 12.14.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 70th means “better than 70% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 11 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/03 — 53.1% from 81 appearances08/04 — 56.0% from 241 appearances08/05 — 48.9% from 685 appearances08/06 — 47.0% from 593 appearances08/20 — 54.5% from 20,345 appearances08/21 — 52.3% from 20,151 appearances08/22 — 48.7% from 15,821 appearances08/23 — 49.6% from 13,618 appearances08/24 — 48.1% from 19,028 appearances08/25 — 48.7% from 17,579 appearances08/26 — 48.1% from 5,103 appearances
53.1%08/03 48.1%08/26

Pick rate

08/03 — 0.6% from 81 appearances08/04 — 0.5% from 241 appearances08/05 — 0.6% from 685 appearances08/06 — 0.7% from 593 appearances08/20 — 0.8% from 20,345 appearances08/21 — 0.8% from 20,151 appearances08/22 — 1.0% from 15,821 appearances08/23 — 0.9% from 13,618 appearances08/24 — 0.7% from 19,028 appearances08/25 — 0.7% from 17,579 appearances08/26 — 0.9% from 5,103 appearances
0.6%08/03 0.9%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.7 — rewards skill: from Bronze to Masters the win rate climbs by 4.7 points (regression 47.4% to 52.1%). The higher the tier, the better he does.

Bronze — 51.8% from 2,873 gamesSilver — 55.2% from 7,343 gamesGold — 50.4% from 113,615 gamesDiamond — 49.9% from 162,073 gamesMythic — 49.6% from 787,400 gamesLegendary — 52.3% from 499,607 gamesMasters — 53.1% from 24,887 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Gold). 4 of 32 rows are too thin for Gold alone and add Diamond / Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Rustic Arcade Gem Grab 55.9%
8324 90
New Horizons Knockout 54.2%
5569 84
Open Business Hot Zone 53.4%
4105 80
Undermine Gem Grab 52.7%
6098 86
Hideout Bounty 52.7%
5113 83
Crystal Arcade Gem Grab+Diamondprev. season 52.8%
2259 71
Out in the Open Knockout 51.9%
4756 82
Dry Season Bounty 51.4%
4708 82
Spiraling Out Brawl Ball 51.0%
7838 89
Hard Rock Mine Gem Grab 51.0%
5840 85
Deathcap Trap Gem Grab+Diamondprev. season 51.4%
2348 71
Gem Fort Gem Grab 50.6%
5272 83
Ring of Fire Hot Zone 50.8%
3042 75
Belle's Rock Knockout 50.3%
4002 79
Flaring Phoenix Knockout 50.4%
3293 76
Dueling Beetles Hot Zone 50.2%
2537 72
Double Swoosh Gem Grab 49.5%
4452 81
Shooting Star Bounty 49.6%
3935 79
Pinball Dreams Brawl Ball 48.9%
6868 87
Parallel Plays Hot Zone 49.5%
2321 71
Layer Cake Bounty 49.0%
3264 76
Triple Dribble Brawl Ball 48.4%
5549 84
Pinhole Punt Brawl Ball+Diamond + Mythic 48.2%
1217 61
Center Stage Brawl Ball 46.6%
5060 83
Beach Ball Brawl Ball+Diamond 47.7%
694 53
Sneaky Fields Brawl Ball 43.9%
3612 78
Kaboom Canyon Heist 43.6%
1024 59
Bridge Too Far Heist 43.2%
936 58
Safe Zone Heist 43.0%
803 55
Safe(r) Zone Heist 42.5%
849 56
Pit Stop Heist 40.7%
961 58
Hot Potato Heist 36.9%
802 55

Who beats Stu and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Stu, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 박근헤드샷 Legendary 35 42.2% 80.0%
2 Finessin Legendary 31 42.1% 83.9%
3 Comeback❤️‍🔥 Legendary 40 42.0% 75.0%
4 NS|Naoxx Legendary 46 41.4% 69.6%
5 zerofen Legendary 24 40.5% 87.5%