My roster

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EN
Gem Grab

Stardust Storm

137,546 battles collected on this map.

TIGHT — less choice than on most maps: 25 of 106 brawlers above 50%.

Trophy Road
Stardust StormGem Grab

Recommendation

Strong pick
64.6%Win rate
Strong pick
58.3%Win rate
Strong pick
58.3%Win rate
Starr Nova
12249 games
Trust
96
Good pick
57.0%Win rate
Good pick
55.2%Win rate
Good pick
53.7%Win rate
Damian
4714 games
Trust
82
Good pick
54.6%Win rate
Juju
Artillery 1736 games
Trust
67
Solid
54.7%Win rate
Solid
53.8%Win rate
Solid
52.4%Win rate
Mortis
Assassin 18752 games
Trust
100
Solid
52.5%Win rate
Surge
Damage Dealer 21397 games
Trust
100
Solid
52.4%Win rate
Mina
2506 games
Trust
72
Solid
53.6%Win rate
Fang
Assassin 13185 games
Trust
97
Solid
52.3%Win rate
Edgar
Assassin 80748 games
Trust
100
Solid
51.5%Win rate
8-Bit
Damage Dealer 13144 games
Trust
97
Solid
51.4%Win rate
Solid
53.0%Win rate
Solid
50.9%Win rate
Carl
Damage Dealer 4571 games
Trust
81
Solid
50.5%Win rate
Tick
Artillery 20198 games
Trust
100
Solid
49.8%Win rate
Pierce
5683 games
Trust
85
Solid
50.3%Win rate
Solid
50.7%Win rate
Solid
51.4%Win rate
Stu
Assassin 4815 games
Trust
82
Solid
50.3%Win rate
Bibi
Tank 12148 games
Trust
96
Solid
49.7%Win rate
Emz
Controller 39414 games
Trust
100
Solid
49.3%Win rate
Alli
2606 games
Trust
73
Solid
50.6%Win rate
Crow
Assassin 25005 games
Trust
100
Solid
48.5%Win rate
Chester
Damage Dealer 6029 games
Trust
85
Solid
48.8%Win rate
Doug
Support 1918 games
Trust
68
Solid
49.6%Win rate
Solid
50.7%Win rate
Mico
Assassin 2027 games
Trust
69
Solid
49.2%Win rate
Angelo
Marksman 1616 games
Trust
66
Solid
49.1%Win rate
Solid
49.2%Win rate
What the rating, star, trust and the tags mean
Strong pick Good pick SolidThe rank on this map among all map/brawler rows of the mode (Gem Grab): Strong pick top tenth, Good pick top quarter, Solid upper half, Rather not the rest. The thresholds come from the field — the exact values are in the badge's tooltip. Not the tier list: that counts how many maps of the rotation a brawler is usable on. Rather not among the recommended eight therefore does not mean “bad”, but: this map has nothing better to offer.
TrustHow dependable the win rate next to it is, 0–100. Depends purely on the number of games — not on how good the brawler is.
Carry — becomes star player unusually often on this map: he deals the damage and takes the objective. The game runs through him.
Enabler — rarely becomes star player: he clears the way, heals, controls, and others do the scoring. This is no verdict on his strength — how good he is here is the win rate on the card. Measured across 1,620 map/brawler rows, enablers win on average 3.8 points less often than carries, but the star rate explains only 11% of the differences: there are plenty of strong enablers and weak carries. The star says how a brawler wins, not whether.

Hidden gems & traps

From the ratio of pick rate to win rate: what is underrated — and what gets picked a lot but loses.

If you queue as three

The strongest three-brawler line-ups for this map, computed from the three brawlers' strength here and their pair effects in the mode. If you just want to settle it quickly: the top three.

Searched freely across 9,508 combinations of this map's 40 best brawlers, calibrated against 942 real line-ups.

1
66.8% expected
2
66.7% expected
3
66.7% expected
4
66.7% expected
5
66.7% expected
6
66.7% expected
How these numbers are arrived at

What you see here. The best three-brawler line-up that can be assembled for this one map — computed, not counted. On a single map hardly any line-up has enough games for a measured number of its own, so it is assembled from the individual strengths and the pair effects, then calibrated against real line-ups.

Best · on this map. All 9,508 combinations of this map's 40 best brawlers, scored from their strength here and their pair effects in this mode — the same calculation as the draft helper, only without opponents. How much of it comes through is not guessed but calibrated against 942 real line-ups from a different half of the battles, so the calculation cannot measure itself.

What the calculation cannot do: check itself. Measured against line-ups that actually exist, the projection errs low rather than high — across all modes the top six came out between 4.9 points too high and 9.1 too low, the top ten percent to within a point. For a line-up nobody plays there is no such check, and sometimes there is a reason nobody plays it. The list is therefore cut off at the measured boundary: it shows the best line-up for which any evidence still exists, not the best that can be computed. The calculation does produce higher ones (397 of them on this map) — they sit outside anything ever measured, which is why they are not shown here.

All brawlers on this map

Including the thin ones — the games column tells you how seriously to take a row. The win rate tells you how good a brawler is. The trust score (0–100) tells you how much you can believe it — it depends purely on the number of games. Sorting uses both together: 52% from 75 games can be luck, 51% from 3,000 games cannot. Die Pfeile zeigen die Verschiebung gegenüber dem Stand von gestern, hier gerechnet nur für diese Map.

#BrawlerWin rateGamesTrustPick rateRating
1 Boltpre-patch 64.6%
14634 99
2.1% Strong pick
2 Wendypre-patch 58.3%
132509 100
15.8% Strong pick
3 Bopre-patch 58.3%
31861 100
3.2% Strong pick
4 Starr Nova 57.0%
12249 96
2.1% Good pick
5 Clancypre-patch 55.2%
3141 76
0.3% Good pick
6 Griffpre-patch 53.7%
35845 100
3.1% Good pick
7 Damian 54.6%
4714 82
0.5% Good pick
8 Juju 54.7%
1736 67
0.1% Solid
9 Evepre-patch 53.8%
2970 75
0.4% Solid
10▲ 1 Noripre-patch 52.4%
28487 100
3.4% Solid
11▲ 1 Mortis 52.5%
18752 100
2.6% Solid
12▼ 2 Surge 52.4%
21397 100
2.2% Solid
13▲ 2 Mina 53.6%
2506 72
0.2% Solid
14▼ 1 Fang 52.3%
13185 97
1.4% Solid
15▼ 1 Edgar 51.5%
80748 100
11.3% Solid
16 8-Bit 51.4%
13144 97
1.9% Solid
17▲ 1 Ashpre-patch 53.0%
1195 61
0.2% Solid
18▼ 1 Jessiepre-patch 50.9%
10413 94
0.7% Solid
19 Carl 50.5%
4571 81
0.4% Solid
20▲ 1 Tick 49.8%
20198 100
1.5% Solid
21▲ 1 Pierce 50.3%
5683 85
0.6% Solid
22▼ 2 Shadepre-patch 50.7%
3464 77
0.6% Solid
23▲ 2 Lumipre-patch 51.4%
1717 67
0.3% Solid
24▲ 3 Stu 50.3%
4815 82
0.8% Solid
25▼ 1 Bibi 49.7%
12148 96
1.3% Solid
26▼ 3 Emz 49.3%
39414 100
4.0% Solid
27▼ 1 Alli 50.6%
2606 73
0.3% Solid
28 Crow 48.5%
25005 100
2.7% Solid
29▲ 2 Chester 48.8%
6029 85
0.6% Solid
30▼ 1 Doug 49.6%
1918 68
0.3% Solid
31▲ 2 Ruffspre-patch 50.7%
726 54
0.1% Solid
32▼ 2 Mico 49.2%
2027 69
0.2% Solid
33▼ 1 Angelo 49.1%
1616 66
0.2% Solid
34 Janetpre-patch 49.2%
1254 62
0.1% Solid
35 Kit 47.8%
4159 80
0.6% Rather not
36 Najia 47.8%
2169 70
0.3% Rather not
37 Penny 46.9%
7085 88
0.6% Rather not
38▲ 3 Gigi 48.5%
954 58
0.1% Rather not
39▼ 1 Lily 47.0%
4860 82
0.7% Rather not
40 Sirius 46.5%
5253 83
0.5% Rather not
41▼ 2 Tarapre-patch 46.5%
5582 84
0.8% Rather not
42▲ 4 R-T 48.4%
479 48
0.0% Rather not
43▲ 1 Finx 46.9%
891 57
0.1% Rather not
44▼ 1 Spike 45.1%
13659 98
1.4% Rather not
45▼ 2 Bull 45.3%
6198 86
0.7% Rather not
46 Chuckpre-patch 46.8%
831 56
0.1% Rather not
47▲ 3 Meeple 46.0%
2024 69
0.3% Rather not
48▲ 7 Moe 46.5%
776 55
0.0% Rather not
49▼ 5 Nita 45.1%
5149 83
0.7% Rather not
50▲ 3 Maxpre-patch 45.1%
4471 81
0.8% Rather not
51▼ 1 Ricopre-patch 44.3%
13145 97
1.8% Rather not
52▼ 4 Brockpre-patch 44.1%
20496 100
2.1% Rather not
53▲ 1 Pearl 45.1%
2561 73
0.4% Rather not
54▼ 3 Otis 44.6%
4644 81
0.7% Rather not
55▼ 3 Leonpre-patch 44.0%
9493 92
1.0% Rather not
56▲ 3 Mandy 43.6%
4125 80
0.4% Rather not
57▼ 2 Gray 43.9%
1792 67
0.2% Rather not
58 Megpre-patch 43.3%
5092 83
0.5% Rather not
59 Trunk 44.3%
767 55
0.1% Rather not
60▼ 1 Poco 43.3%
4749 82
0.5% Rather not
61 Kenji 42.7%
6641 87
1.2% Rather not
62▲ 3 Glowy 43.8%
726 54
0.1% Rather not
63 Amber 43.1%
2098 70
0.2% Rather not
64 Colt 42.1%
14812 99
1.8% Rather not
65▼ 3 Frank 42.3%
7438 89
1.1% Rather not
66 Lolapre-patch 43.4%
698 53
0.0% Rather not
67▲ 2 Draco 42.9%
588 51
0.1% Rather not
68▲ 2 Kaze 42.5%
1637 66
0.2% Rather not
69▼ 2 Lou 42.1%
2828 74
0.3% Rather not
70▼ 2 Mr. P 42.4%
1006 59
0.1% Rather not
71 Gus 41.5%
1562 65
0.4% Rather not
72▼ 1 Ollie 40.5%
220 36
3.1% Rather not
73▲ 2 Buzz 40.7%
3705 78
0.7% Rather not
74▼ 1 Charlie 40.8%
1824 68
0.3% Rather not
75 Sandy 40.5%
2664 73
0.3% Rather not
76 Gale 40.3%
3729 78
0.3% Rather not
77 Busterpre-patch 39.6%
412 45
0.0% Rather not
78 Dynamikepre-patch 38.9%
11044 94
0.7% Rather not
79 Squeak 39.0%
6688 87
0.6% Rather not
80▲ 2 Beapre-patch 39.1%
3104 75
0.2% Rather not
81▼ 1 Byron 38.8%
5373 84
0.6% Rather not
82▼ 1 Cordelius 39.0%
2838 74
0.4% Rather not
83▲ 1 Colettepre-patch 38.6%
8472 90
1.0% Rather not
84▼ 1 Sprout 38.8%
1077 60
0.1% Rather not
85 Darryl 38.6%
3424 77
0.4% Rather not
86 Ziggypre-patch 38.2%
500 48
0.1% Rather not
87 Pam 37.9%
886 57
0.2% Rather not
88▲ 2 Maisiepre-patch 37.9%
1564 65
0.2% Rather not
89▼ 1 Melodiepre-patch 37.3%
979 58
0.3% Rather not
90▲ 5 Sam 35.3%
320 41
0.0% Rather not
91 Belle 36.9%
1831 68
0.3% Rather not
92▼ 3 Rosa 36.8%
1231 62
0.1% Rather not
93 Nani 36.6%
1468 64
0.2% Rather not
94▼ 2 Larry & Lawrie 36.3%
976 58
0.1% Rather not
95▼ 1 Piper 35.9%
5869 85
0.8% Rather not
96 Willow 35.6%
675 53
0.1% Rather not
97 Hankpre-patch 34.3%
434 46
0.1% Rather not
98 Gene 34.5%
1774 67
0.2% Rather not
99 Shelly 33.9%
5569 84
1.1% Rather not
100 Jae-Yongpre-patch 28.8%
229 36
0.1% Rather not
101 Bonnie 32.9%
797 55
0.1% Rather not
102 Grom 31.8%
3111 76
0.3% Rather not
103 El Primo 30.6%
3073 75
0.5% Rather not
104 Jackypre-patch 27.9%
1275 62
0.1% Rather not
105▲ 1 Barley 26.5%
1933 68
0.2% Rather not
106▼ 1 Berry 26.6%
2093 70
0.4% Rather not