My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Brawlers

Team builder

Pick three brawlers — and see where they work together. Not three separate win rates side by side: the line-up itself is measured, and where it is played too rarely, the three pairs carry the row.

Tap a slot to pick clear all
Play this in Brawl Ball Good pick

72.3% from 125 battles with exactly these three together. Individually they average 55.1% in this mode.

Where you work together

Four measured columns, one computed. Teamwork is whatever the row shows on the left, minus the average of its parts alone — for the trio that is three individual rates, in the rows below it is the two of the pair carrying the row. And the number does not measure the combination alone: whoever plays a line-up usually plays it with a fixed squad, and a fixed squad wins more often with any three brawlers. Part of the gain is the squad.

Mode Measured Battles Individually Teamwork
Brawl Ball 72.3%
as three
125 55.1% +17.2 pp
Fewer than 80 battles as three here — the row carries the best pair
Hot Zone 66.3%
Ash + Shade
198 52.2% +14.1 pp
Trio Showdown 60.6%
Rico + Shade
831 52.5% +8.1 pp
Heist 62.9%
Rico + Shade
562 52.0% +10.9 pp
Bounty 62.1%
Rico + Shade
706 48.9% +13.2 pp
Knockout 69.4%
Ash + Rico
1,003 47.3% +22.2 pp
Gem Grab 67.7%
Ash + Shade
363 55.0% +12.7 pp
Brawl Arena 51.5%
Ash + Rico
211 50.3% +1.1 pp
Air Hockey 62.1%
Rico + Shade
387 50.6% +11.5 pp
Deathmatch
individually only
51.2%
Basket Brawl
individually only
51.8%
Paint Brawl
individually only
47.6%

Who beats all three of you

Opponents with an edge against all three. Sorted by the weakest link: what matters is how the opponent does against the least affected of the three — someone devastating against two but behind against the third is not a problem, you just play the third. The number is the edge over what their strength in the field would predict anyway.

  • Barley Ash +5.6 ppShade +5.6 ppRico +5.5 pp
  • Berry Ash +9.1 ppShade +11.0 ppRico +4.4 pp
  • Pam Ash +7.7 ppShade +3.9 ppRico +4.0 pp
  • Sandy Ash +8.2 ppShade +5.6 ppRico +3.8 pp
  • Larry & Lawrie Ash +12.6 ppShade +4.1 ppRico +3.7 pp
  • Squeak Ash +4.0 ppShade +3.0 ppRico +3.8 pp
Pick a brawler