My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Brawlers

Team builder

Pick three brawlers — and see where they work together. Not three separate win rates side by side: the line-up itself is measured, and where it is played too rarely, the three pairs carry the row.

Tap a slot to pick clear all
These three are barely measured together

No mode has 80 shared battles — that is the normal case for a freely built line-up, there are over a million possible ones. What is measured are the three pairs: the table below carries them, and the triangle shows which one holds.

Where you work together

Four measured columns, one computed. Teamwork is whatever the row shows on the left, minus the average of its parts alone — for the trio that is three individual rates, in the rows below it is the two of the pair carrying the row. And the number does not measure the combination alone: whoever plays a line-up usually plays it with a fixed squad, and a fixed squad wins more often with any three brawlers. Part of the gain is the squad.

Mode Measured Battles Individually Teamwork
Fewer than 80 battles as three here — the row carries the best pair
Knockout 66.3%
Ash + Piper
1,623 52.1% +14.2 pp
Heist 55.2%
Ash + Jessie
412 44.9% +10.3 pp
Brawl Arena 53.0%
Ash + Piper
157 51.1% +1.9 pp
Trio Showdown 51.8%
Ash + Piper
555 50.1% +1.7 pp
Brawl Ball 65.5%
Ash + Jessie
1,307 56.3% +9.2 pp
Hot Zone 48.8%
Ash + Jessie
824 52.5% −3.7 pp
Deathmatch 52.0%
Jessie + Piper
257 46.6% +5.4 pp
Gem Grab 61.3%
Ash + Jessie
592 52.9% +8.4 pp
Bounty 43.2%
Ash + Piper
427 47.4% −4.2 pp
Air Hockey 26.2%
Jessie + Piper
253 42.6% −16.4 pp
Basket Brawl
individually only
44.2%
Paint Brawl
individually only
47.3%

Who beats all three of you

Opponents with an edge against all three. Sorted by the weakest link: what matters is how the opponent does against the least affected of the three — someone devastating against two but behind against the third is not a problem, you just play the third. The number is the edge over what their strength in the field would predict anyway.

  • Kaze Jessie +11.8 ppAsh +15.1 ppPiper +14.6 pp
  • Trunk Jessie +7.6 ppAsh +14.7 ppPiper +7.4 pp
  • Willow Jessie +7.2 ppAsh +15.6 ppPiper +6.9 pp
  • El Primo Jessie +5.3 ppAsh +9.4 ppPiper +6.7 pp
  • Grom Jessie +6.4 ppAsh +13.5 ppPiper +5.1 pp
  • Berry Jessie +5.0 ppAsh +9.0 ppPiper +8.8 pp
Pick a brawler