My roster

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Brawlers

Team builder

Pick three brawlers — and see where they work together. Not three separate win rates side by side: the line-up itself is measured, and where it is played too rarely, the three pairs carry the row.

Tap a slot to pick clear all
These three are barely measured together

No mode has 80 shared battles — that is the normal case for a freely built line-up, there are over a million possible ones. What is measured are the three pairs: the table below carries them, and the triangle shows which one holds.

Where you work together

Four measured columns, one computed. Teamwork is whatever the row shows on the left, minus the average of its parts alone — for the trio that is three individual rates, in the rows below it is the two of the pair carrying the row. And the number does not measure the combination alone: whoever plays a line-up usually plays it with a fixed squad, and a fixed squad wins more often with any three brawlers. Part of the gain is the squad.

Mode Measured Battles Individually Teamwork
Fewer than 80 battles as three here — the row carries the best pair
Gem Grab 63.9%
Ash + Sprout
223 54.5% +9.4 pp
Brawl Ball 67.5%
Ash + Rico
10,000 52.9% +14.6 pp
Brawl Arena 52.9%
Ash + Rico
274 50.4% +2.5 pp
Knockout 68.5%
Ash + Rico
1,154 47.2% +21.3 pp
Heist 59.8%
Rico + Sprout
254 50.0% +9.8 pp
Trio Showdown 65.6%
Ash + Sprout
199 53.5% +12.1 pp
Basket Brawl 49.7%
Ash + Rico
187 48.4% +1.2 pp
Bounty 59.4%
Rico + Sprout
399 50.7% +8.7 pp
Hot Zone 69.8%
Ash + Sprout
189 52.5% +17.2 pp
Air Hockey 58.2%
Rico + Sprout
319 51.1% +7.1 pp
Deathmatch
individually only
52.6%
Cooking
individually only
44.0%
Mecha Van
individually only
24.4%
Paint Brawl
individually only
46.3%
Coop Cooking
individually only

Who beats all three of you

Opponents with an edge against all three. Sorted by the weakest link: what matters is how the opponent does against the least affected of the three — someone devastating against two but behind against the third is not a problem, you just play the third. The number is the edge over what their strength in the field would predict anyway.

  • Grom Sprout +4.1 ppRico +4.7 ppAsh +9.7 pp
  • Nori Sprout +3.8 ppRico +2.6 ppAsh +6.7 pp
  • Kaze Sprout +5.4 ppRico +2.2 ppAsh +15.4 pp
  • Willow Sprout +2.1 ppRico +4.1 ppAsh +16.0 pp
  • Tick Sprout +4.2 ppRico +2.0 ppAsh +10.3 pp
Pick a brawler