My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

8-Bit

Damage Dealer Super Rare Trophies Gem Grab
48.7%Win rate in Gem Grab
149,047Games
100Trust Score
59. of 106Rank in Gem Grab

Best map: Crimson Divide with 61.3% from 10,164 games.

Profile

Win ratePopularityBreadth 31.Counter safetyStar rate
Win rate 43.48.7 %
Popularity 86.1.66 %
Breadth 31.19% of maps
Counter safety 76.38.3 %
Star rate 59.20.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 86th means “better than 86% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/31, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.

Win rate

08/04 — 57.9% from 556 appearances08/05 — 56.8% from 3,606 appearances08/06 — 37.6% from 1,617 appearances08/07 — 55.3% from 901 appearances08/08 — 50.1% from 938 appearances08/09 — 48.5% from 1,361 appearances08/10 — 47.0% from 802 appearances08/11 — 44.3% from 4,206 appearances08/12 — 45.9% from 6,328 appearances08/13 — 48.3% from 14,997 appearances08/14 — 48.8% from 13,403 appearances08/15 — 47.8% from 11,331 appearances08/16 — 48.6% from 11,749 appearances08/17 — 49.1% from 8,505 appearances08/18 — 48.3% from 6,910 appearances08/19 — 51.0% from 8,091 appearances08/20 — 48.2% from 5,362 appearances08/21 — 49.4% from 2,767 appearances08/22 — 49.7% from 1,896 appearances08/23 — 50.3% from 2,847 appearances08/24 — 47.2% from 3,582 appearances08/25 — 47.2% from 4,908 appearances08/26 — 51.2% from 4,711 appearances08/27 — 46.4% from 3,716 appearances08/28 — 48.1% from 3,945 appearances08/29 — 49.3% from 8,582 appearances08/30 — 49.0% from 8,267 appearances08/31 — 50.3% from 3,061 appearances
57.9%08/04 50.3%08/31

Pick rate

08/04 — 2.6% from 556 appearances08/05 — 3.4% from 3,606 appearances08/06 — 1.2% from 1,617 appearances08/07 — 1.9% from 901 appearances08/08 — 1.4% from 938 appearances08/09 — 1.3% from 1,361 appearances08/10 — 1.3% from 802 appearances08/11 — 1.3% from 4,206 appearances08/12 — 1.4% from 6,328 appearances08/13 — 1.3% from 14,997 appearances08/14 — 1.4% from 13,403 appearances08/15 — 1.4% from 11,331 appearances08/16 — 1.4% from 11,749 appearances08/17 — 1.7% from 8,505 appearances08/18 — 1.6% from 6,910 appearances08/19 — 2.0% from 8,091 appearances08/20 — 1.7% from 5,362 appearances08/21 — 2.3% from 2,767 appearances08/22 — 2.7% from 1,896 appearances08/23 — 2.7% from 2,847 appearances08/24 — 2.2% from 3,582 appearances08/25 — 2.1% from 4,908 appearances08/26 — 2.7% from 4,711 appearances08/27 — 2.2% from 3,716 appearances08/28 — 2.2% from 3,945 appearances08/29 — 1.8% from 8,582 appearances08/30 — 1.8% from 8,267 appearances08/31 — 2.6% from 3,061 appearances
2.6%08/04 2.6%08/31

On which maps

Gem Grab

Where this brawler works. Filtered to Gem Grab: 19 of 168 maps.

MapWin rateGamesTrust
Open Space Gem Grab 54.8%
8125 90
Deathcap Trap Gem Grab 52.2%
8096 90
Stardust Storm Gem Grab 51.5%
13138 97
Bottom Two Gem Grab 50.8%
6668 87
On a Roll Gem Grab 51.2%
3364 77
Undermine Gem Grab 50.2%
3364 77
Whisper Vale Gem Grab 50.5%
2260 71
Ancestral Roots Gem Grab 49.5%
7861 89
Picturesque Gem Grab 49.8%
4033 79
Hard Rock Mine Gem Grab 48.6%
38806 100
Let Me Dance Gem Grab 49.5%
2900 74
Deep Diner Gem Grab 48.3%
3848 79
Gem Fort Gem Grab 47.8%
7542 89
Crystal Arcade Gem Grab 51.5%
371 44
Local Restaurants Gem Grab 47.4%
4130 80
Snake Pit Gem Grab 46.4%
6009 85
Double Swoosh Gem Grab 45.6%
21826 100
Afterparty Gem Grab 42.3%
1259 62
ATLAS Gem Grab 38.6%
5447 84

Against whom

Direct duels in Gem Grab: how 8-Bit does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 37.9% against Grom in Knockout — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 65.6% 5,721 games Doug 59.9% 1,378 games Ash 56.4% 4,236 games Bo 55.3% 10,116 games Mina 55.6% 3,573 games Starr Nova 54.9% 8,295 games

Who plays him best soon

Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Flash Masters 113 48.8% 65.5%
2 Zenャ Masters 30 48.6% 100.0%
3 ㅤㅤㅤㅤㅤㅤㅤㅤ Masters 48 47.4% 79.2%
4 𝐭𝐮𝐫𝐛𝐢𝐧𝐚✰ Masters 26 46.9% 100.0%
5 baxii🦄 Masters 56 45.1% 69.6%