Best map: Safe Zone with 56.8% from 579 games.
Wins late — in Knockout 5.1 points better in long rounds than in short ones (52.4% against 47.3%, split at 100 s). Needs the long round; in a fast game he never arrives.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
08/20 to 08/25, 6 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 1.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +6.4 — rewards skill: from Bronze to Masters the win rate climbs by 6.4 points (regression 47.8% to 54.2%). The higher the tier, the better he does.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Safe Zone ![]() |
56.8% | 579 | 50 | ||
Bridge Too Far ![]() |
56.5% | 604 | 51 | ||
New Horizons ![]() |
56.7% | 554 | 50 | ||
Out in the Open ![]() |
56.5% | 529 | 49 | ||
Shooting Star ![]() |
56.1% | 522 | 49 | ||
Rustic Arcade ![]() |
55.4% | 522 | 49 | ||
Belle's Rock ![]() |
55.2% | 551 | 50 | ||
Kaboom Canyon ![]() |
54.5% | 576 | 50 | ||
Parallel Plays ![]() |
54.1% | 577 | 50 | ||
Safe(r) Zone ![]() |
53.3% | 555 | 50 | ||
Ring of Fire ![]() |
53.1% | 550 | 50 | ||
Flaring Phoenix ![]() |
53.0% | 551 | 50 | ||
Layer Cake ![]() |
52.6% | 585 | 51 | ||
Pit Stop ![]() |
52.5% | 556 | 50 | ||
Open Business ![]() |
52.3% | 551 | 50 | ||
Gem Fort ![]() |
52.2% | 521 | 49 | ||
Hideout ![]() |
51.8% | 581 | 50 | ||
Dueling Beetles ![]() |
51.8% | 533 | 49 | ||
Hot Potato ![]() |
51.1% | 618 | 51 | ||
Dry Season ![]() |
50.9% | 584 | 50 | ||
Double Swoosh ![]() |
49.8% | 518 | 49 | ||
Hard Rock Mine ![]() |
49.0% | 514 | 49 | ||
Undermine ![]() |
48.2% | 546 | 49 | ||
Triple Dribble ![]() |
47.9% | 501 | 48 | ||
Pinball Dreams ![]() |
47.0% | 481 | 48 | ||
Sneaky Fields ![]() |
45.9% | 464 | 47 | ||
Center Stage ![]() |
44.7% | 463 | 47 | ||
Pinhole Punt ![]() |
45.0% | 20 | 0 | ||
Beach Ball ![]() |
36.8% | 19 | 0 | ||
Spiraling Out ![]() |
42.0% | 443 | 46 |
Who beats 8-Bit and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | First🐈⬛🧭 | Legendary | 41 | 39.3% | 65.9% |
| 2 | Flash | Legendary | 28 | 39.0% | 75.0% |
| 3 | Tomoe🤍 | Legendary | 24 | 37.9% | 75.0% |
| 4 | Jevil | Diamond | 20 | 37.6% | 80.0% |
| 5 | ᴛᴏxɪᴄ|Xalid🍁 | Legendary | 32 | 37.6% | 65.6% |