Best map: New Horizons with 53.8% from 767 games.
Wins early — in Knockout 10.1 points better in short rounds than in long ones (52.4% against 42.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/26, 10 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.6 — rewards skill: from Bronze to Masters the win rate climbs by 3.6 points (regression 45.0% to 48.7%). The higher the tier, the better he does.
Where this brawler works (ranked, Gold). Almost every row here is too thin for Gold alone and adds Diamond / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
New Horizons ![]() |
53.8% | 767 | 55 | ||
Hard Rock Mine ![]() |
51.8% | 1278 | 62 | ||
Gem Fort ![]() |
50.1% | 2033 | 69 | ||
Undermine ![]() |
49.9% | 2369 | 71 | ||
Layer Cake ![]() |
49.5% | 1708 | 67 | ||
Hideout ![]() |
47.9% | 795 | 55 | ||
Double Swoosh ![]() |
46.9% | 1691 | 66 | ||
Crystal Arcade prev. season |
45.9% | 6256 | 86 | ||
Shooting Star ![]() |
47.8% | 676 | 53 | ||
Flaring Phoenix ![]() |
46.8% | 993 | 58 | ||
Out in the Open ![]() |
46.9% | 719 | 54 | ||
Bridge Too Far ![]() |
46.9% | 648 | 52 | ||
Ring of Fire ![]() |
46.9% | 636 | 52 | ||
Deathcap Trap prev. season |
45.5% | 2843 | 74 | ||
Kaboom Canyon ![]() |
46.3% | 689 | 53 | ||
Center Stage ![]() |
45.8% | 655 | 52 | ||
Safe Zone ![]() |
45.8% | 452 | 47 | ||
Sneaky Fields ![]() |
45.3% | 749 | 54 | ||
Safe(r) Zone ![]() |
44.5% | 571 | 50 | ||
Dry Season ![]() |
43.6% | 486 | 48 | ||
Beach Ball ![]() |
38.9% | 36 | 9 | ||
Pinball Dreams ![]() |
42.6% | 540 | 49 | ||
Rustic Arcade ![]() |
42.5% | 464 | 47 | ||
Pinhole Punt ![]() |
39.3% | 56 | 15 | ||
Dueling Beetles prev. season |
41.0% | 1113 | 60 | ||
Pit Stop ![]() |
40.8% | 471 | 47 | ||
Belle's Rock prev. season |
40.7% | 1067 | 59 | ||
Parallel Plays ![]() |
40.7% | 732 | 54 | ||
Hot Potato ![]() |
38.3% | 475 | 47 | ||
Open Business prev. season |
37.0% | 729 | 54 | ||
Triple Dribble ![]() |
36.2% | 426 | 46 | ||
Spiraling Out ![]() |
36.3% | 523 | 49 |
Who beats Alli and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound.