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EN

Alli

Mythic Ranked · All ranks
47.9%Win rate across all maps
109,475Games
100Trust Score
69. of 105Rank by score
+3.0Skill bonus

Best map: Bridge Too Far with 50.7% from 6,296 games.

Wins late — in Heist 5.9 points better in long rounds than in short ones (50.6% against 44.8%, split at 88 s). Needs the long round; in a fast game he never arrives.

Profile

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 35.47.9 %
Popularity 24.0.21 %
Breadth 0.0% of maps
Counter safety 44.27.1 %
Star rate 28.16.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 44th means “better than 44% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/30, 28 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/30.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/03 — 46.9% from 1,310 appearances08/04 — 49.3% from 8,440 appearances08/05 — 49.0% from 18,576 appearances08/06 — 46.2% from 9,721 appearances08/07 — 48.0% from 2,879 appearances08/08 — 49.2% from 3,186 appearances08/09 — 48.3% from 3,491 appearances08/10 — 48.2% from 9,170 appearances08/11 — 47.1% from 21,175 appearances08/12 — 47.3% from 24,374 appearances08/13 — 47.5% from 19,938 appearances08/14 — 46.9% from 17,417 appearances08/15 — 46.5% from 16,102 appearances08/16 — 46.8% from 16,893 appearances08/17 — 47.3% from 15,165 appearances08/18 — 45.8% from 14,209 appearances08/19 — 47.2% from 4,193 appearances08/20 — 48.8% from 8,373 appearances08/21 — 48.5% from 11,722 appearances08/22 — 48.0% from 9,469 appearances08/23 — 47.5% from 8,538 appearances08/24 — 47.5% from 11,670 appearances08/25 — 47.9% from 10,874 appearances08/26 — 47.8% from 11,008 appearances08/27 — 46.9% from 10,304 appearances08/28 — 47.8% from 10,822 appearances08/29 — 47.9% from 10,566 appearances08/30 — 48.2% from 6,129 appearances
46.9%08/03 48.2%08/30

Pick rate

08/03 — 0.4% from 1,310 appearances08/04 — 0.4% from 8,440 appearances08/05 — 0.3% from 18,576 appearances08/06 — 0.3% from 9,721 appearances08/07 — 0.3% from 2,879 appearances08/08 — 0.4% from 3,186 appearances08/09 — 0.3% from 3,491 appearances08/10 — 0.3% from 9,170 appearances08/11 — 0.3% from 21,175 appearances08/12 — 0.3% from 24,374 appearances08/13 — 0.2% from 19,938 appearances08/14 — 0.2% from 17,417 appearances08/15 — 0.2% from 16,102 appearances08/16 — 0.2% from 16,893 appearances08/17 — 0.2% from 15,165 appearances08/18 — 0.2% from 14,209 appearances08/19 — 0.2% from 4,193 appearances08/20 — 0.2% from 8,373 appearances08/21 — 0.2% from 11,722 appearances08/22 — 0.2% from 9,469 appearances08/23 — 0.2% from 8,538 appearances08/24 — 0.2% from 11,670 appearances08/25 — 0.2% from 10,874 appearances08/26 — 0.2% from 11,008 appearances08/27 — 0.2% from 10,304 appearances08/28 — 0.2% from 10,822 appearances08/29 — 0.2% from 10,566 appearances08/30 — 0.2% from 6,129 appearances
0.4%08/03 0.2%08/30

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +3.0 — rewards skill: from Bronze to Masters the win rate climbs by 3.0 points (regression 45.5% to 48.5%). The higher the tier, the better he does.

Bronze — 61.9% from 854 gamesSilver — 54.1% from 2,847 gamesGold — 46.8% from 32,940 gamesDiamond — 46.2% from 36,838 gamesMythic — 46.7% from 153,923 gamesLegendary — 49.2% from 80,103 gamesMasters — 51.6% from 3,252 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Bridge Too Far Heist 50.7%
6296 86
Gem Fort Gem Grab 50.3%
14140 98
New Horizons Knockout 51.4%
2733 74
Hard Rock Mine Gem Grab 49.7%
7602 89
Layer Cake Bounty 49.4%
9285 92
Ring of Fire Hot Zone 49.5%
5522 84
Double Swoosh Gem Grab 48.7%
10119 93
Safe Zone Heist 49.5%
1797 67
Undermine Gem Grab 47.7%
12199 96
Kaboom Canyon Heist 47.3%
6325 86
Out in the Open Knockout 48.0%
1832 68
Safe(r) Zone Heist 47.9%
1066 59
Hideout Bounty 47.2%
1743 67
Crystal Arcade Gem Grabprev. season 46.0%
8729 91
Center Stage Brawl Ball 46.0%
5007 83
Sneaky Fields Brawl Ball 45.8%
6518 87
Deathcap Trap Gem Grabprev. season 46.0%
3618 78
Flaring Phoenix Knockout 45.6%
4252 80
Shooting Star Bounty 45.7%
1485 64
Pinhole Punt Brawl Ball 48.3%
147 30
Pinball Dreams Brawl Ball 44.6%
1589 65
Rustic Arcade Gem Grab 43.6%
582 50
Dry Season Bounty 43.0%
1174 61
Beach Ball Brawl Ball 43.3%
663 52
Spiraling Out Brawl Ball 43.0%
1122 60
Dueling Beetles Hot Zone 42.5%
651 52
Parallel Plays Hot Zone 42.0%
1861 68
Pit Stop Heist 42.0%
538 49
Belle's Rock Knockout 41.8%
661 52
Triple Dribble Brawl Ball 39.6%
1085 60
Hot Potato Heist 37.6%
984 58
Open Business Hot Zone 35.4%
497 48

Who beats Alli and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Arox. Masters 75 45.0% 65.3%
2 ZETA | Toxic✨ Legendary 30 41.6% 76.7%
3 ネオン ノストラード Masters 29 41.1% 75.9%
4 Urubu🫧 Legendary 56 40.9% 60.7%
5 Ness Masters 30 39.8% 70.0%