Best map: Triple Dribble with 55.0% from 1,726 games.
Wins late — in Brawl Ball 8.0 points better in long rounds than in short ones (50.2% against 42.2%, split at 94 s). Needs the long round; in a fast game he never arrives.
Mythicchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/25, 21 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +26.1 — rewards skill: from Bronze to Masters the win rate climbs by 26.1 points (regression 30.8% to 56.9%). The higher the tier, the better he does.
Where this brawler works (ranked, Mythic). 3 of 31 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Triple Dribble ![]() |
55.0% | 1726 | 67 | ||
Dueling Beetles ![]() |
52.0% | 1312 | 63 | ||
Open Business ![]() |
52.7% | 841 | 56 | ||
Pit Stop ![]() |
51.1% | 828 | 56 | ||
Flaring Phoenix prev. season |
48.1% | 7093 | 88 | ||
Pinball Dreams ![]() |
50.2% | 588 | 51 | ||
Layer Cake ![]() |
50.0% | 406 | 45 | ||
New Horizons prev. season |
46.1% | 2762 | 74 | ||
Sneaky Fields prev. season |
45.8% | 4027 | 79 | ||
Hard Rock Mine prev. season |
45.8% | 1935 | 68 | ||
Deathcap Trap prev. season |
45.5% | 2176 | 70 | ||
Parallel Plays ![]() |
45.9% | 1317 | 63 | ||
Hot Potato ![]() |
46.8% | 470 | 47 | ||
Dry Season prev. season |
44.9% | 2075 | 69 | ||
Beach Ball +Legendary + Diamond |
48.6% | 70 | 19 | ||
Gem Fort prev. season |
44.3% | 1581 | 65 | ||
Undermine prev. season |
44.2% | 1249 | 62 | ||
Shooting Star prev. season |
43.7% | 1722 | 67 | ||
Safe Zone prev. season |
43.6% | 1943 | 68 | ||
Belle's Rock ![]() |
44.3% | 418 | 45 | ||
Spiraling Out +Legendary + Diamond |
43.9% | 686 | 53 | ||
Out in the Open prev. season |
42.7% | 986 | 58 | ||
Crystal Arcade prev. season |
41.9% | 2061 | 69 | ||
Hideout prev. season |
41.6% | 2634 | 73 | ||
Center Stage prev. season |
41.5% | 2072 | 69 | ||
Ring of Fire prev. season |
40.4% | 9051 | 91 | ||
Kaboom Canyon prev. season |
39.8% | 2324 | 71 | ||
Bridge Too Far prev. season |
39.6% | 1129 | 60 | ||
Double Swoosh prev. season |
38.7% | 1123 | 60 | ||
Safe(r) Zone +Legendary + Diamond |
35.2% | 210 | 35 | ||
Rustic Arcade prev. season |
36.3% | 890 | 57 |
Who beats Barley and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | GGT | Legendary | 21 | 37.1% | 76.2% |
| 2 | hokeycokey | Diamond | 24 | 32.3% | 50.0% |
| 3 | HALの旦那 | Gold | 75 | 27.8% | 30.7% |
| 4 | HIITO | Gold | 87 | 27.4% | 29.9% |