My roster

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Bibi

Tank Epic Ranked · Mythic
52.7%Win rate across all maps
36,725Games
100Trust Score
5. of 105Rank by score

Best map: Hot Potato with 57.8% from 2,577 games.

Wins early — in Heist 4.9 points better in short rounds than in long ones (57.7% against 52.9%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularity 67.BreadthCounter safetyStar rate
Win rate 94.52.7 %
Popularity 67.0.99 %
Breadth 93.40% of maps
Counter safety 94.40.7 %
Star rate 88.31.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/26, 25 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.

Steadily picked — the pick rate sits at 1.2% and has not shifted measurably of late.

Win rate

08/02 — 52.5% from 457 appearances08/03 — 48.8% from 1,599 appearances08/04 — 53.6% from 9,751 appearances08/05 — 53.6% from 40,038 appearances08/06 — 53.9% from 28,416 appearances08/07 — 52.4% from 6,195 appearances08/08 — 53.3% from 6,104 appearances08/09 — 52.2% from 6,949 appearances08/10 — 53.6% from 18,995 appearances08/11 — 53.7% from 70,041 appearances08/12 — 53.9% from 112,413 appearances08/13 — 54.1% from 109,540 appearances08/14 — 54.5% from 104,907 appearances08/15 — 53.9% from 101,103 appearances08/16 — 54.1% from 102,079 appearances08/17 — 54.1% from 98,732 appearances08/18 — 54.4% from 89,046 appearances08/19 — 53.9% from 22,870 appearances08/20 — 54.1% from 726 appearances08/21 — 50.7% from 5,202 appearances08/22 — 52.6% from 5,919 appearances08/23 — 52.3% from 6,377 appearances08/24 — 53.5% from 9,246 appearances08/25 — 53.2% from 8,261 appearances08/26 — 53.2% from 994 appearances
52.5%08/02 53.2%08/26

Pick rate

08/02 — 1.4% from 457 appearances08/03 — 1.4% from 1,599 appearances08/04 — 1.5% from 9,751 appearances08/05 — 1.6% from 40,038 appearances08/06 — 1.6% from 28,416 appearances08/07 — 1.5% from 6,195 appearances08/08 — 1.6% from 6,104 appearances08/09 — 1.6% from 6,949 appearances08/10 — 1.6% from 18,995 appearances08/11 — 1.7% from 70,041 appearances08/12 — 1.7% from 112,413 appearances08/13 — 1.7% from 109,540 appearances08/14 — 1.7% from 104,907 appearances08/15 — 1.7% from 101,103 appearances08/16 — 1.7% from 102,079 appearances08/17 — 1.7% from 98,732 appearances08/18 — 1.7% from 89,046 appearances08/19 — 1.6% from 22,870 appearances08/20 — 0.6% from 726 appearances08/21 — 0.8% from 5,202 appearances08/22 — 0.9% from 5,919 appearances08/23 — 1.0% from 6,377 appearances08/24 — 1.0% from 9,246 appearances08/25 — 1.2% from 8,261 appearances08/26 — 1.3% from 994 appearances
1.4%08/02 1.3%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −0.7 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 38.0% from 5,186 gamesSilver — 55.0% from 21,670 gamesGold — 55.8% from 252,754 gamesDiamond — 54.3% from 241,448 gamesMythic — 54.0% from 966,402 gamesLegendary — 55.6% from 142,161 gamesMasters — 56.4% from 1,801 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Mythic). 3 of 32 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Hot Potato Heist 57.8%
2577 73
Pit Stop Heist 56.2%
3565 78
Parallel Plays Hot Zone 55.0%
5258 83
Kaboom Canyon Heist 58.5%
528 49
Bridge Too Far Heistprev. season 53.1%
8023 90
Safe Zone Heistprev. season 52.4%
8419 90
Safe(r) Zone Heist+Legendary + Diamond 53.7%
1672 66
Open Business Hot Zone 54.1%
1272 62
Beach Ball Brawl Ball+Legendary + Diamond 55.0%
704 53
Dueling Beetles Hot Zone 52.8%
1628 66
Pinball Dreams Brawl Ball 52.3%
1930 68
Deathcap Trap Gem Grabprev. season 50.6%
25078 100
Triple Dribble Brawl Ball 51.7%
3144 76
Sneaky Fields Brawl Ball 51.4%
4004 79
Center Stage Brawl Ball 51.6%
1992 69
Spiraling Out Brawl Ball 51.2%
1995 69
Crystal Arcade Gem Grabprev. season 49.5%
32069 100
Out in the Open Knockoutprev. season 50.0%
3969 79
Rustic Arcade Gem Grabprev. season 48.8%
11045 94
Flaring Phoenix Knockoutprev. season 48.9%
8539 91
Gem Fort Gem Grab 50.5%
1295 62
Ring of Fire Hot Zone 52.1%
468 47
Hard Rock Mine Gem Grab 50.1%
1305 63
Belle's Rock Knockoutprev. season 48.2%
7483 89
Dry Season Bountyprev. season 48.1%
5528 84
New Horizons Knockoutprev. season 48.2%
4793 82
Undermine Gem Grab 49.7%
888 57
Double Swoosh Gem Grab 47.9%
1343 63
Pinhole Punt Brawl Ball+Legendary + Diamond 48.5%
616 51
Layer Cake Bounty 48.3%
627 52
Hideout Bountyprev. season 46.0%
4098 80
Shooting Star Bountyprev. season 45.7%
3347 77

Who beats Bibi and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Bibi, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 いつくくー。 Legendary 81 46.3% 69.1%
2 YT:TW-Habibi Legendary 59 45.0% 72.9%
3 WK |Baby Legendary 20 39.4% 90.0%
4 Yusuff.件🌠 Legendary 40 38.0% 62.5%
5 Bisa🍀 Legendary 38 37.9% 63.2%