My roster

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EN

Bo

Controller Epic Ranked · Bronze
68.2%Win rate across all maps
4,561Games
81Trust Score
7. of 105Rank by score
−3.5Skill bonus

Best map: Open Business with 76.5% from 196 games.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularity 63.BreadthCounter safetyStar rate
Win rate 94.68.2 %
Popularity 63.0.76 %
Breadth 94.93% of maps
Counter safety 83.32.8 %
Star rate 74.26.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 6 earlier days are left out — below 78 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 2.1% and has not shifted measurably of late.

Win rate

08/20 — 64.0% from 789 appearances08/21 — 57.7% from 435 appearances08/22 — 64.9% from 724 appearances08/23 — 67.2% from 673 appearances08/24 — 72.1% from 802 appearances08/25 — 75.4% from 942 appearances08/26 — 74.5% from 196 appearances
64.0%08/20 74.5%08/26

Pick rate

08/20 — 0.8% from 789 appearances08/21 — 0.8% from 435 appearances08/22 — 0.9% from 724 appearances08/23 — 0.9% from 673 appearances08/24 — 0.7% from 802 appearances08/25 — 0.7% from 942 appearances08/26 — 0.6% from 196 appearances
0.8%08/20 0.6%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.5 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.5 points (regression 55.8% to 52.3%). Higher up he gets outplayed.

Bronze — 68.2% from 4,576 gamesSilver — 60.0% from 17,050 gamesGold — 54.6% from 305,561 gamesDiamond — 52.4% from 291,661 gamesMythic — 53.6% from 1,714,352 gamesLegendary — 53.0% from 294,221 gamesMasters — 51.2% from 818 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Open Business Hot Zone 76.5%
196 34
Out in the Open Knockout 77.6%
174 32
Layer Cake Bounty 75.5%
163 31
Dueling Beetles Hot Zone 73.5%
181 33
Hideout Bounty 72.2%
187 33
Shooting Star Bounty 74.2%
151 30
Parallel Plays Hot Zone 71.1%
173 32
Hot Potato Heist 72.2%
158 31
Safe Zone Heist 71.5%
165 32
Dry Season Bounty 69.4%
186 33
New Horizons Knockout 71.2%
146 30
Ring of Fire Hot Zone 68.2%
179 33
Belle's Rock Knockout 69.2%
159 31
Safe(r) Zone Heist 68.0%
169 32
Bridge Too Far Heist 68.5%
146 30
Kaboom Canyon Heist 67.1%
158 31
Flaring Phoenix Knockout 65.1%
172 32
Rustic Arcade Gem Grab 63.6%
198 34
Double Swoosh Gem Grab 66.2%
151 30
Center Stage Brawl Ball 65.6%
154 31
Hard Rock Mine Gem Grab 64.9%
154 31
Sneaky Fields Brawl Ball 66.2%
133 28
Gem Fort Gem Grab 63.9%
158 31
Triple Dribble Brawl Ball 64.3%
140 29
Spiraling Out Brawl Ball 62.9%
124 27
Undermine Gem Grab 60.1%
163 31
Pinball Dreams Brawl Ball 61.2%
129 28
Pit Stop Heist 56.1%
173 32
Pinhole Punt Brawl Ball 57.1%
14 0

Who beats Bo and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Bo, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 다디졌엌 Mythic 24 38.7% 79.2%
2 いい Mythic 29 37.7% 69.0%
3 베베베베 Mythic 25 37.4% 72.0%
4 칭호 컬렉터! Diamond 37 37.4% 62.2%
5 JqstQuinten Legendary 64 36.6% 51.6%