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EN

Bolt

Epic Ranked · All ranks Knockout
59.2%Win rate in Knockout
65,416Games
100Trust Score
1. of 105Rank in Knockout
−11.9Skill bonus

Best map: Rustic Arcade with 67.5% from 27,941 games.

Wins late — in Heist 9.0 points better in long rounds than in short ones (59.5% against 50.5%, split at 88 s). Needs the long round; in a fast game he never arrives.

Profile

Win ratePopularity 58.BreadthCounter safetyStar rate
Win rate 99.59.2 %
Popularity 58.0.77 %
Breadth 98.83% of maps
Counter safety 92.41.7 %
Star rate 86.24.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/31, 29 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/31.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/03 — 58.9% from 626 appearances08/04 — 55.2% from 3,608 appearances08/05 — 55.4% from 8,258 appearances08/06 — 53.4% from 4,312 appearances08/07 — 53.8% from 1,301 appearances08/08 — 53.3% from 1,335 appearances08/09 — 54.3% from 1,593 appearances08/10 — 53.5% from 4,121 appearances08/11 — 54.9% from 9,728 appearances08/12 — 55.1% from 11,144 appearances08/13 — 55.8% from 9,906 appearances08/14 — 54.5% from 9,083 appearances08/15 — 54.6% from 8,116 appearances08/16 — 55.5% from 7,775 appearances08/17 — 55.4% from 7,559 appearances08/18 — 56.7% from 6,556 appearances08/19 — 54.5% from 2,043 appearances08/20 — 62.7% from 6,504 appearances08/21 — 60.9% from 7,684 appearances08/22 — 58.9% from 5,699 appearances08/23 — 58.4% from 4,693 appearances08/24 — 59.0% from 6,990 appearances08/25 — 59.1% from 6,077 appearances08/26 — 58.6% from 5,407 appearances08/27 — 57.6% from 5,201 appearances08/28 — 58.1% from 5,314 appearances08/29 — 58.8% from 5,203 appearances08/30 — 57.5% from 4,895 appearances08/31 — 57.6% from 1,749 appearances
58.9%08/03 57.6%08/31

Pick rate

08/03 — 1.1% from 626 appearances08/04 — 1.1% from 3,608 appearances08/05 — 0.9% from 8,258 appearances08/06 — 0.8% from 4,312 appearances08/07 — 1.0% from 1,301 appearances08/08 — 0.9% from 1,335 appearances08/09 — 1.0% from 1,593 appearances08/10 — 0.9% from 4,121 appearances08/11 — 0.9% from 9,728 appearances08/12 — 0.8% from 11,144 appearances08/13 — 0.8% from 9,906 appearances08/14 — 0.8% from 9,083 appearances08/15 — 0.7% from 8,116 appearances08/16 — 0.7% from 7,775 appearances08/17 — 0.7% from 7,559 appearances08/18 — 0.7% from 6,556 appearances08/19 — 0.8% from 2,043 appearances08/20 — 1.1% from 6,504 appearances08/21 — 1.0% from 7,684 appearances08/22 — 0.9% from 5,699 appearances08/23 — 0.8% from 4,693 appearances08/24 — 0.8% from 6,990 appearances08/25 — 0.7% from 6,077 appearances08/26 — 0.7% from 5,407 appearances08/27 — 0.7% from 5,201 appearances08/28 — 0.7% from 5,314 appearances08/29 — 0.7% from 5,203 appearances08/30 — 0.7% from 4,895 appearances08/31 — 0.7% from 1,749 appearances
1.1%08/03 0.7%08/31

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −11.9 — punishes weak opponents: from Silver to Masters the win rate drops by 11.9 points (regression 63.3% to 51.5%). Higher up he gets outplayed.

Silver — 65.3% from 1,444 gamesGold — 61.6% from 24,808 gamesDiamond — 59.2% from 22,054 gamesMythic — 55.1% from 77,816 gamesLegendary — 55.4% from 33,246 gamesMasters — 52.3% from 1,042 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, All ranks). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
New Horizons Knockout 59.8%
21400 100
Belle's Rock Knockout 59.3%
16020 100
Out in the Open Knockout 58.7%
13899 98
Flaring Phoenix Knockout 58.6%
14097 98

Against whom

Direct duels in Knockout: how Bolt does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 36.6% against R-T in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bolt runs in 25 circles — whoever Bolt beats beats someone who in turn beats Bolt. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 64.9% 10,445 games Edgar 64.4% 7,240 games Pearl 66.3% 1,667 games Grom 66.5% 1,165 games Rico 60.8% 4,332 games Kit 59.8% 8,311 games

Who plays him best soon

Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ファミマ Masters 150 57.6% 76.0%
2 Zhantai Masters 185 55.6% 70.3%
3 YT|StrayBolt³ Legendary 155 55.0% 71.6%
4 Don't Ban Bolt Legendary 150 55.0% 72.0%
5 SNOWMAN Masters 115 54.2% 74.8%