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EN

Doug

Support Mythic Ranked · All ranks Knockout
56.8%Win rate in Knockout
26,344Games
100Trust Score
3. of 105Rank in Knockout
−2.2Skill bonus

Best map: Parallel Plays with 62.5% from 64,450 games.

Wins early — in Hot Zone 11.9 points better in short rounds than in long ones (63.6% against 51.7%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Profile

Win ratePopularity 41.BreadthCounter safetyStar rate
Win rate 97.56.8 %
Popularity 41.0.32 %
Breadth 97.77% of maps
Counter safety 91.41.4 %
Star rate 61.19.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 97th means “better than 97% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/31, 26 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/04 — 54.5% from 743 appearances08/05 — 51.8% from 1,921 appearances08/06 — 51.4% from 1,105 appearances08/09 — 60.0% from 410 appearances08/10 — 57.2% from 1,368 appearances08/11 — 55.0% from 2,878 appearances08/12 — 55.2% from 3,865 appearances08/13 — 56.7% from 3,573 appearances08/14 — 55.3% from 3,062 appearances08/15 — 54.2% from 2,697 appearances08/16 — 53.7% from 3,161 appearances08/17 — 53.5% from 2,920 appearances08/18 — 54.9% from 2,647 appearances08/19 — 55.1% from 922 appearances08/20 — 60.9% from 1,716 appearances08/21 — 57.3% from 2,609 appearances08/22 — 58.2% from 2,252 appearances08/23 — 54.3% from 1,879 appearances08/24 — 57.9% from 2,723 appearances08/25 — 56.4% from 2,742 appearances08/26 — 57.7% from 2,369 appearances08/27 — 55.8% from 2,326 appearances08/28 — 55.0% from 2,347 appearances08/29 — 55.0% from 2,391 appearances08/30 — 57.3% from 2,408 appearances08/31 — 56.7% from 582 appearances
54.5%08/04 56.7%08/31

Pick rate

08/04 — 0.2% from 743 appearances08/05 — 0.2% from 1,921 appearances08/06 — 0.2% from 1,105 appearances08/09 — 0.3% from 410 appearances08/10 — 0.3% from 1,368 appearances08/11 — 0.3% from 2,878 appearances08/12 — 0.3% from 3,865 appearances08/13 — 0.3% from 3,573 appearances08/14 — 0.3% from 3,062 appearances08/15 — 0.2% from 2,697 appearances08/16 — 0.3% from 3,161 appearances08/17 — 0.3% from 2,920 appearances08/18 — 0.3% from 2,647 appearances08/19 — 0.3% from 922 appearances08/20 — 0.3% from 1,716 appearances08/21 — 0.3% from 2,609 appearances08/22 — 0.4% from 2,252 appearances08/23 — 0.3% from 1,879 appearances08/24 — 0.3% from 2,723 appearances08/25 — 0.3% from 2,742 appearances08/26 — 0.3% from 2,369 appearances08/27 — 0.3% from 2,326 appearances08/28 — 0.3% from 2,347 appearances08/29 — 0.3% from 2,391 appearances08/30 — 0.3% from 2,408 appearances08/31 — 0.3% from 582 appearances
0.2%08/04 0.3%08/31

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −2.2 — punishes weak opponents: from Silver to Masters the win rate drops by 2.2 points (regression 56.8% to 54.7%). Higher up he gets outplayed.

Silver — 55.8% from 779 gamesGold — 57.6% from 8,713 gamesDiamond — 55.5% from 7,721 gamesMythic — 54.7% from 26,260 gamesLegendary — 56.0% from 13,601 gamesMasters — 57.5% from 610 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, All ranks). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Flaring Phoenix Knockout 58.5%
10677 94
Belle's Rock Knockout 56.6%
6371 86
New Horizons Knockout 55.1%
4841 82
Out in the Open Knockout 54.9%
4455 81

Against whom

Direct duels in Knockout: how Doug does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 40.8% against Clancy in Gem Grab — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Doug runs in 13 circles — whoever Doug beats beats someone who in turn beats Doug. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 62.0% 3,674 games Pearl 66.2% 547 games Grom 65.8% 527 games Gray 59.4% 6,179 games Sprout 64.5% 547 games 8-Bit 63.2% 714 games

Who plays him best soon

Players with a profile and at least 20 games on Doug, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 JUDAS🪐 Legendary 26 42.7% 84.6%
2 ブロ女にタイマン負けた男です Masters 31 42.4% 77.4%
3 鬥士 Diamond 27 41.3% 77.8%
4 Code:Vtzim Mythic 45 41.1% 64.4%
5 Sali Kitagawa💞 Masters 30 40.1% 70.0%