My roster

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EN

Bolt

Epic Ranked · Mythic
55.7%Win rate across all maps
31,014Games
100Trust Score
1. of 105Rank by score
−10.7Skill bonus

Best map: Crystal Arcade with 62.7% from 26,368 games.

Wins late — in Bounty 8.2 points better in long rounds than in short ones (59.8% against 68.0%, split at 97 s). Needs the long round; in a fast game he never arrives.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularity 63.BreadthCounter safetyStar rate
Win rate 99.55.7 %
Popularity 63.0.87 %
Breadth 98.57% of maps
Counter safety 68.34.9 %
Star rate 86.31.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 23 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/03 — 61.4% from 1,144 appearances08/04 — 58.9% from 6,604 appearances08/05 — 58.5% from 22,357 appearances08/06 — 58.5% from 15,540 appearances08/07 — 58.2% from 3,730 appearances08/08 — 57.6% from 3,293 appearances08/09 — 58.5% from 3,669 appearances08/10 — 57.2% from 10,476 appearances08/11 — 58.5% from 35,207 appearances08/12 — 58.3% from 53,745 appearances08/13 — 58.6% from 54,780 appearances08/14 — 58.5% from 54,398 appearances08/15 — 58.9% from 50,250 appearances08/16 — 58.7% from 47,875 appearances08/17 — 58.6% from 47,937 appearances08/18 — 59.0% from 41,072 appearances08/19 — 58.4% from 12,138 appearances08/20 — 53.8% from 1,043 appearances08/21 — 54.7% from 5,703 appearances08/22 — 54.5% from 5,738 appearances08/23 — 56.2% from 5,207 appearances08/24 — 55.9% from 7,762 appearances08/25 — 57.8% from 5,417 appearances
61.4%08/03 57.8%08/25

Pick rate

08/03 — 1.0% from 1,144 appearances08/04 — 1.0% from 6,604 appearances08/05 — 0.9% from 22,357 appearances08/06 — 0.9% from 15,540 appearances08/07 — 0.9% from 3,730 appearances08/08 — 0.9% from 3,293 appearances08/09 — 0.9% from 3,669 appearances08/10 — 0.9% from 10,476 appearances08/11 — 0.8% from 35,207 appearances08/12 — 0.8% from 53,745 appearances08/13 — 0.8% from 54,780 appearances08/14 — 0.9% from 54,398 appearances08/15 — 0.8% from 50,250 appearances08/16 — 0.8% from 47,875 appearances08/17 — 0.8% from 47,937 appearances08/18 — 0.8% from 41,072 appearances08/19 — 0.9% from 12,138 appearances08/20 — 0.8% from 1,043 appearances08/21 — 0.9% from 5,703 appearances08/22 — 0.9% from 5,738 appearances08/23 — 0.8% from 5,207 appearances08/24 — 0.9% from 7,762 appearances08/25 — 0.9% from 5,417 appearances
1.0%08/03 0.9%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus −10.7 — punishes weak opponents: from Bronze to Masters the win rate drops by 10.7 points (regression 65.6% to 54.9%). Higher up he gets outplayed.

Bronze — 53.6% from 597 gamesSilver — 64.7% from 6,193 gamesGold — 62.5% from 138,021 gamesDiamond — 59.6% from 122,127 gamesMythic — 58.4% from 495,888 gamesLegendary — 56.8% from 176,564 gamesMasters — 56.4% from 4,449 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Mythic). 4 of 32 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Crystal Arcade Gem Grabprev. season 62.7%
26368 100
Deathcap Trap Gem Grabprev. season 60.9%
23160 100
Rustic Arcade Gem Grab 61.6%
2110 70
Double Swoosh Gem Grab 60.7%
1823 68
Gem Fort Gem Grab 60.4%
1784 67
Undermine Gem Grab 59.9%
1591 65
Hideout Bounty 59.1%
1809 67
Shooting Star Bounty 58.1%
1605 66
Layer Cake Bounty 59.0%
1047 59
Hard Rock Mine Gem Grab 56.7%
1382 63
Dry Season Bounty 56.5%
1476 64
Belle's Rock Knockout 56.6%
1352 63
Ring of Fire Hot Zone 56.4%
1358 63
Safe(r) Zone Heist 56.7%
964 58
Out in the Open Knockout 56.0%
1054 59
Flaring Phoenix Knockout 54.9%
1068 60
Safe Zone Heist 54.6%
1020 59
New Horizons Knockout 52.9%
1480 64
Kaboom Canyon Heist 52.6%
1286 62
Dueling Beetles Hot Zone 52.9%
996 58
Parallel Plays Hot Zone 54.1%
521 49
Open Business Hot Zone 51.7%
1087 60
Pinball Dreams Brawl Ballprev. season 48.9%
6669 87
Hot Potato Heist 49.6%
740 54
Spiraling Out Brawl Ball+Legendary 49.0%
739 54
Sneaky Fields Brawl Ballprev. season 47.0%
4336 80
Center Stage Brawl Ball 48.1%
420 46
Pinhole Punt Brawl Ball+Legendary + Diamond 52.6%
78 20
Beach Ball Brawl Ball+Legendary + Diamond 50.7%
69 19
Triple Dribble Brawl Ballprev. season 44.6%
4656 82
Bridge Too Far Heist 45.2%
1313 63
Pit Stop Heist+Legendary 44.5%
676 53

Who beats Bolt and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ファミマ Legendary 76 52.7% 82.9%
2 big boy2 Legendary 60 47.0% 76.7%
3 SNOWMAN Masters 46 46.4% 82.6%
4 Pr0gamerX 龙 Legendary 110 45.2% 61.8%
5 YT|StrayBolt³ Legendary 70 45.0% 68.6%