My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Brock

Marksman Rare Ranked · Mythic
51.1%Win rate across all maps
167,508Games
100Trust Score
16. of 105Rank by score
+4.0Skill bonus

Best map: Out in the Open with 59.8% from 7,381 games.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 2.Star rate
Win rate 81.51.1 %
Popularity 98.4.51 %
Breadth 81.27% of maps
Counter safety 2.25.1 %
Star rate 84.30.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/01 to 08/26, 26 days. 5 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/26.

Steadily picked — the pick rate sits at 4.7% and has not shifted measurably of late.

Win rate

08/01 — 47.3% from 455 appearances08/02 — 51.2% from 1,430 appearances08/03 — 50.0% from 4,576 appearances08/04 — 50.7% from 28,352 appearances08/05 — 50.8% from 105,396 appearances08/06 — 51.4% from 75,479 appearances08/07 — 50.3% from 18,362 appearances08/08 — 50.7% from 17,474 appearances08/09 — 50.9% from 19,472 appearances08/10 — 50.4% from 54,144 appearances08/11 — 50.8% from 187,654 appearances08/12 — 50.6% from 295,094 appearances08/13 — 50.7% from 297,383 appearances08/14 — 50.7% from 286,103 appearances08/15 — 50.5% from 268,876 appearances08/16 — 50.6% from 264,385 appearances08/17 — 50.4% from 265,278 appearances08/18 — 50.8% from 230,192 appearances08/19 — 50.5% from 63,430 appearances08/20 — 51.5% from 4,997 appearances08/21 — 51.5% from 26,804 appearances08/22 — 50.8% from 29,588 appearances08/23 — 50.6% from 28,904 appearances08/24 — 51.2% from 41,565 appearances08/25 — 51.2% from 32,184 appearances08/26 — 51.3% from 3,466 appearances
47.3%08/01 51.3%08/26

Pick rate

08/01 — 3.8% from 455 appearances08/02 — 4.3% from 1,430 appearances08/03 — 4.1% from 4,576 appearances08/04 — 4.3% from 28,352 appearances08/05 — 4.3% from 105,396 appearances08/06 — 4.3% from 75,479 appearances08/07 — 4.5% from 18,362 appearances08/08 — 4.5% from 17,474 appearances08/09 — 4.6% from 19,472 appearances08/10 — 4.6% from 54,144 appearances08/11 — 4.5% from 187,654 appearances08/12 — 4.5% from 295,094 appearances08/13 — 4.5% from 297,383 appearances08/14 — 4.5% from 286,103 appearances08/15 — 4.5% from 268,876 appearances08/16 — 4.5% from 264,385 appearances08/17 — 4.5% from 265,278 appearances08/18 — 4.5% from 230,192 appearances08/19 — 4.5% from 63,430 appearances08/20 — 3.9% from 4,997 appearances08/21 — 4.3% from 26,804 appearances08/22 — 4.5% from 29,588 appearances08/23 — 4.6% from 28,904 appearances08/24 — 4.7% from 41,565 appearances08/25 — 4.6% from 32,184 appearances08/26 — 4.5% from 3,466 appearances
3.8%08/01 4.5%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.0 — rewards skill: from Bronze to Masters the win rate climbs by 4.0 points (regression 48.3% to 52.3%). The higher the tier, the better he does.

Bronze — 46.3% from 6,581 gamesSilver — 50.0% from 32,608 gamesGold — 50.2% from 579,580 gamesDiamond — 50.1% from 528,136 gamesMythic — 50.7% from 2,651,722 gamesLegendary — 52.4% from 800,266 gamesMasters — 53.7% from 15,962 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Mythic). 2 of 32 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Out in the Open Knockout 59.8%
7381 88
Flaring Phoenix Knockout 57.7%
10064 93
Layer Cake Bounty 57.6%
9900 93
Belle's Rock Knockout 57.4%
10271 93
Dry Season Bounty 57.3%
9826 93
New Horizons Knockout 56.3%
8802 91
Hideout Bounty 55.8%
9903 93
Shooting Star Bounty 53.9%
8888 91
Bridge Too Far Heist 49.6%
9746 93
Safe Zone Heist 48.4%
9354 92
Crystal Arcade Gem Grabprev. season 47.1%
71466 100
Safe(r) Zone Heist 47.7%
9308 92
Hard Rock Mine Gem Grab 48.1%
3136 76
Deathcap Trap Gem Grabprev. season 46.8%
76599 100
Center Stage Brawl Ball 47.8%
3845 79
Undermine Gem Grab 47.8%
3693 78
Rustic Arcade Gem Grab 47.3%
7557 89
Beach Ball Brawl Ball+Legendary + Diamond 49.0%
631 52
Pinball Dreams Brawl Ball 46.9%
4413 81
Kaboom Canyon Heist 45.9%
9487 92
Pinhole Punt Brawl Ball+Legendary + Diamond 47.8%
762 54
Gem Fort Gem Grab 46.5%
2608 73
Triple Dribble Brawl Ball 46.8%
1219 61
Sneaky Fields Brawl Ball 46.1%
1894 68
Ring of Fire Hot Zone 44.3%
5099 83
Double Swoosh Gem Grab 44.5%
1941 68
Spiraling Out Brawl Ball 44.1%
3253 76
Parallel Plays Hot Zone 45.2%
588 51
Hot Potato Heist 43.1%
6824 87
Pit Stop Heist 41.3%
2994 75
Dueling Beetles Hot Zone 41.4%
2060 69
Open Business Hot Zone 40.0%
2830 74

Who beats Brock and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Brock, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🖤MKZ🖤 Legendary 77 43.8% 64.9%
2 ︎︎ Legendary 37 40.7% 73.0%
3 PH • Tozz Legendary 27 40.2% 81.5%
4 Vaxeen🍥 Legendary 20 39.4% 90.0%
5 valentijn Legendary 27 39.3% 77.8%