For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Tasty Berry. 08/13 to 08/22, 3 days. 3 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/22.
Direct duels in Bounty: how Buster does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Tasty Berry. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
57.7%
643 games
Tick
61.0%
187 games
Gene
53.9%
620 games
Nori
56.0%
298 games
Carl
59.2%
120 games
Otis
65.2%
69 games
Players with a profile and at least 20 games on Buster, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Dextrøm🩸 | Legendary | 55 | 37.6% | 52.7% |
| 2 | Nova |Rutvik | Legendary | 23 | 37.0% | 65.2% |
| 3 | 😈IKER😈 | Mythic | 30 | 36.3% | 56.7% |
| 4 | appleishi | Legendary | 23 | 36.1% | 60.9% |
| 5 | Prissme🥋 | Masters | 31 | 35.9% | 54.8% |