For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Watermelons. 08/13 to 08/28, 4 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/28.
Direct duels in Bounty: how Buzz does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Watermelons. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Buzz runs in 1 circle — whoever Buzz beats beats someone who in turn beats Buzz. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
68.4%
332 games
Brock
53.1%
2,316 games
Penny
56.3%
288 games
Tick
51.9%
1,042 games
Trunk
54.1%
401 games
Edgar
49.5%
2,717 games
Players with a profile and at least 20 games on Buzz, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Deezent | Masters | 49 | 44.7% | 75.5% |
| 2 | VE|Goten🤍ださ | Legendary | 38 | 43.4% | 78.9% |
| 3 | ともや@自我でキャリー☝️🤓 | Masters | 60 | 43.0% | 66.7% |
| 4 | Jesus✝️ | Legendary | 44 | 40.3% | 65.9% |
| 5 | french guesti | Masters | 60 | 40.2% | 60.0% |