For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Brawl Ball — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
Direct duels in Brawl Ball: how Chuck does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just No Good Deed. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Chuck counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Kenji
48.3%
60 games
Bibi
46.1%
241 games
Doug
46.8%
62 games
Bull
44.4%
196 games
Dynamike
44.3%
122 games
Nita
43.3%
67 games
Players with a profile and at least 20 games on Chuck, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Shinee♡ | Masters | 45 | 40.1% | 62.2% |
| 2 | Michael Olise | Masters | 32 | 39.0% | 65.6% |
| 3 | 프리-FREE | Legendary | 24 | 38.6% | 70.8% |
| 4 | 𝕴𝖇𝖗𝖆𝖍𝖊𝖒 | Legendary | 24 | 37.7% | 66.7% |
| 5 | PK|Marx | Legendary | 24 | 37.7% | 66.7% |