For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Hideout. 08/11 to 08/26, 3 days. 1 earlier day is left out — below 122 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/26.
Direct duels in Bounty: how Clancy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Kaze
60.7%
206 games
Mortis
59.3%
162 games
Mandy
63.6%
88 games
Brock
53.2%
342 games
Willow
57.8%
135 games
Tick
55.6%
187 games
Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ☣☢$#@#Z@N☢☣ | Legendary | 217 | 41.9% | 50.7% |
| 2 | まったりさん | Mythic | 38 | 37.1% | 60.5% |
| 3 | れい。 | Diamond | 26 | 34.4% | 57.7% |
| 4 | パピコの穴 | Mythic | 24 | 34.2% | 58.3% |
| 5 | ⁿᵒ🎭ᵀᵉᵃᵐ 🥀 | Legendary | 20 | 33.8% | 60.0% |