For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Hideout. 08/11 to 08/26, 4 days. 9 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/26.
Direct duels in Bounty: how Mortis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
65.7%
3,459 games
Tick
59.4%
7,996 games
Brock
58.0%
25,006 games
Pearl
58.6%
3,133 games
Grom
58.8%
2,305 games
Mr. P
61.0%
851 games
Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | TalkAbtMy1Taps | Legendary | 103 | 46.9% | 66.0% |
| 2 | ⠀ ⠀ | Legendary | 58 | 42.5% | 67.2% |
| 3 | miracle | Masters | 22 | 42.4% | 100.0% |
| 4 | じゅ | Legendary | 46 | 42.2% | 71.7% |
| 5 | Fluxxwave | Masters | 27 | 42.0% | 88.9% |