For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only Parallel Plays. 08/08 to 08/20, 3 days. 1 earlier day is left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/20.
Direct duels in Hot Zone: how Clancy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Clancy runs in 1 circle — whoever Clancy beats beats someone who in turn beats Clancy. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Tick
66.7%
739 games
Bo
64.7%
1,193 games
Bolt
71.0%
183 games
Emz
59.7%
1,149 games
Bibi
60.7%
430 games
Nori
57.2%
930 games
Players with a profile and at least 20 games on Clancy, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ☣☢$#@#Z@N☢☣ | Legendary | 185 | 40.5% | 49.7% |
| 2 | まったりさん | Mythic | 38 | 37.1% | 60.5% |
| 3 | パピコの穴 | Mythic | 22 | 34.9% | 63.6% |
| 4 | れい。 | Diamond | 26 | 34.4% | 57.7% |
| 5 | Zest|3m5 | Legendary | 23 | 33.7% | 56.5% |