My roster

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EN

Colt

Damage Dealer Rare All games Heist
44.7%Win rate in Heist
84,332Games
100Trust Score
58. of 106Rank in Heist

Best map: CYBERBOSS BROCK with 74.8% from 69,876 games.

Trophy Roadchange

Profile

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 44.44.7 %
Popularity 95.3.86 %
Breadth 0.1% of maps
Counter safety 79.38.9 %
Star rate 78.24.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 21 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 3.0% and has not shifted measurably of late.

Win rate

08/03 — 40.4% from 606 appearances08/04 — 44.3% from 1,098 appearances08/05 — 47.1% from 5,268 appearances08/07 — 48.9% from 489 appearances08/09 — 44.0% from 570 appearances08/10 — 47.0% from 1,669 appearances08/11 — 44.4% from 4,118 appearances08/12 — 45.3% from 2,056 appearances08/13 — 44.6% from 5,462 appearances08/14 — 43.9% from 2,460 appearances08/15 — 44.9% from 7,425 appearances08/16 — 45.5% from 2,036 appearances08/17 — 45.7% from 7,577 appearances08/18 — 48.5% from 2,616 appearances08/19 — 43.4% from 16,275 appearances08/20 — 39.8% from 6,812 appearances08/21 — 42.8% from 5,534 appearances08/22 — 48.2% from 519 appearances08/23 — 48.5% from 4,975 appearances08/24 — 45.4% from 1,009 appearances08/25 — 46.6% from 4,923 appearances
40.4%08/03 46.6%08/25

Pick rate

08/03 — 2.5% from 606 appearances08/04 — 4.0% from 1,098 appearances08/05 — 4.6% from 5,268 appearances08/07 — 4.6% from 489 appearances08/09 — 3.6% from 570 appearances08/10 — 5.0% from 1,669 appearances08/11 — 4.6% from 4,118 appearances08/12 — 3.6% from 2,056 appearances08/13 — 3.6% from 5,462 appearances08/14 — 3.6% from 2,460 appearances08/15 — 3.8% from 7,425 appearances08/16 — 3.1% from 2,036 appearances08/17 — 4.4% from 7,577 appearances08/18 — 5.1% from 2,616 appearances08/19 — 3.8% from 16,275 appearances08/20 — 2.9% from 6,812 appearances08/21 — 3.5% from 5,534 appearances08/22 — 5.3% from 519 appearances08/23 — 4.8% from 4,975 appearances08/24 — 4.6% from 1,009 appearances08/25 — 3.9% from 4,923 appearances
2.5%08/03 3.9%08/25

On which maps

Heist

Where this brawler works. Filtered to Heist: 10 of 171 maps.

MapWin rateGamesTrust
Eating Good! Heist 47.3%
10019 93
Hot Tubs Heist 46.8%
11288 95
Jedna Heist 45.5%
13464 97
Bridge Too Far Heist 71.4%
14 0
Photic Doom Heist 45.0%
4491 81
Hot Potato Heist 44.2%
10694 94
Kaboom Canyon Heist 53.6%
28 5
Quintillion Heist 43.0%
34277 100
Safe Zone Heist 42.9%
21 1
Pit Stop Heist 40.6%
32 7

Against whom

Direct duels in Heist: how Colt does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 31.8% against Mico in Hot Zone. On average the worst case sits at 28.9%.

Counters

Colt counters nobody here — he wins and loses as strength would have it.

Countered by

Nobody counters Colt here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 60.3% 49,252 games Chuck 57.8% 24,405 games Mico 57.5% 26,988 games Eve 57.1% 2,404 games Melodie 55.5% 12,696 games Carl 55.3% 13,932 games

Who plays him best soon

Players with a profile and at least 20 games on Colt, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ceejay❤️aims Masters 50 45.6% 78.0%
2 fu Legendary 38 45.6% 86.8%
3 SLC | frons Legendary 42 40.8% 69.0%
4 いるかあめ🐬 Legendary 25 40.5% 84.0%
5 ダークネスだもし Mythic 23 40.4% 87.0%