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EN

Cordelius

Assassin Legendary Ranked · Bronze
21.6%Win rate across all maps
3,120Games
76Trust Score
93. of 105Rank by score
+5.4Skill bonus

Best map: Beach Ball with 20.0% from 10 games.

Wins early — in Heist 5.4 points better in short rounds than in long ones (55.0% against 49.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 10.21.6 %
Popularity 50.0.52 %
Breadth 0.0% of maps
Counter safety 63.30.0 %
Star rate 43.20.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 63th means “better than 63% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 5 earlier days are left out — below 122 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/20 — 22.8% from 412 appearances08/21 — 22.4% from 304 appearances08/22 — 28.5% from 424 appearances08/23 — 24.6% from 411 appearances08/24 — 18.8% from 605 appearances08/25 — 17.3% from 768 appearances08/26 — 22.4% from 196 appearances
22.8%08/20 22.4%08/26

Pick rate

08/20 — 0.4% from 412 appearances08/21 — 0.5% from 304 appearances08/22 — 0.5% from 424 appearances08/23 — 0.5% from 411 appearances08/24 — 0.5% from 605 appearances08/25 — 0.6% from 768 appearances08/26 — 0.6% from 196 appearances
0.4%08/20 0.6%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.4 — rewards skill: from Bronze to Masters the win rate climbs by 5.4 points (regression 44.3% to 49.7%). The higher the tier, the better he does.

Bronze — 21.5% from 3,149 gamesSilver — 39.6% from 6,569 gamesGold — 48.8% from 67,640 gamesDiamond — 48.9% from 86,598 gamesMythic — 47.5% from 517,721 gamesLegendary — 48.7% from 137,936 gamesMasters — 53.2% from 1,611 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Beach Ball Brawl Ball 20.0%
10 0
Pinhole Punt Brawl Ball 7.7%
13 0
Gem Fort Gem Grab 33.0%
97 24
Undermine Gem Grab 28.7%
122 27
Rustic Arcade Gem Grab 28.2%
124 27
Center Stage Brawl Ball 25.0%
100 24
Spiraling Out Brawl Ball 25.2%
103 25
Hot Potato Heist 25.0%
104 25
New Horizons Knockout 25.5%
110 26
Sneaky Fields Brawl Ball 24.0%
100 24
Double Swoosh Gem Grab 24.8%
109 25
Triple Dribble Brawl Ball 26.5%
132 28
Hard Rock Mine Gem Grab 23.3%
103 25
Parallel Plays Hot Zone 24.3%
115 26
Safe(r) Zone Heist 22.9%
105 25
Bridge Too Far Heist 21.1%
95 23
Pit Stop Heist 21.1%
109 25
Flaring Phoenix Knockout 21.7%
115 26
Dry Season Bounty 21.7%
120 27
Hideout Bounty 20.5%
112 26
Safe Zone Heist 18.7%
107 25
Layer Cake Bounty 19.7%
117 26
Pinball Dreams Brawl Ball 18.1%
116 26
Kaboom Canyon Heist 16.2%
105 25
Open Business Hot Zone 17.9%
117 26
Out in the Open Knockout 18.9%
127 28
Dueling Beetles Hot Zone 16.5%
115 26
Belle's Rock Knockout 17.7%
130 28
Ring of Fire Hot Zone 9.8%
92 23
Shooting Star Bounty 9.4%
96 23

Who beats Cordelius and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Ak-ssing Legendary 28 35.4% 60.7%
2 𝐉𝐑𝐖_두콩 Diamond 20 33.7% 60.0%
3 〆|ζ͜͡Músaaヤ Legendary 28 33.7% 53.6%
4 WBC太極旗포수🇰🇷 Mythic 21 33.4% 57.1%
5 rrrrrrrrrrruka Diamond 24 33.2% 54.2%