Best map: Beach Ball with 20.0% from 10 games.
Wins early — in Heist 5.4 points better in short rounds than in long ones (55.0% against 49.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
08/20 to 08/26, 7 days. 5 earlier days are left out — below 122 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +5.4 — rewards skill: from Bronze to Masters the win rate climbs by 5.4 points (regression 44.3% to 49.7%). The higher the tier, the better he does.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Beach Ball ![]() |
20.0% | 10 | 0 | ||
Pinhole Punt ![]() |
7.7% | 13 | 0 | ||
Gem Fort ![]() |
33.0% | 97 | 24 | ||
Undermine ![]() |
28.7% | 122 | 27 | ||
Rustic Arcade ![]() |
28.2% | 124 | 27 | ||
Center Stage ![]() |
25.0% | 100 | 24 | ||
Spiraling Out ![]() |
25.2% | 103 | 25 | ||
Hot Potato ![]() |
25.0% | 104 | 25 | ||
New Horizons ![]() |
25.5% | 110 | 26 | ||
Sneaky Fields ![]() |
24.0% | 100 | 24 | ||
Double Swoosh ![]() |
24.8% | 109 | 25 | ||
Triple Dribble ![]() |
26.5% | 132 | 28 | ||
Hard Rock Mine ![]() |
23.3% | 103 | 25 | ||
Parallel Plays ![]() |
24.3% | 115 | 26 | ||
Safe(r) Zone ![]() |
22.9% | 105 | 25 | ||
Bridge Too Far ![]() |
21.1% | 95 | 23 | ||
Pit Stop ![]() |
21.1% | 109 | 25 | ||
Flaring Phoenix ![]() |
21.7% | 115 | 26 | ||
Dry Season ![]() |
21.7% | 120 | 27 | ||
Hideout ![]() |
20.5% | 112 | 26 | ||
Safe Zone ![]() |
18.7% | 107 | 25 | ||
Layer Cake ![]() |
19.7% | 117 | 26 | ||
Pinball Dreams ![]() |
18.1% | 116 | 26 | ||
Kaboom Canyon ![]() |
16.2% | 105 | 25 | ||
Open Business ![]() |
17.9% | 117 | 26 | ||
Out in the Open ![]() |
18.9% | 127 | 28 | ||
Dueling Beetles ![]() |
16.5% | 115 | 26 | ||
Belle's Rock ![]() |
17.7% | 130 | 28 | ||
Ring of Fire ![]() |
9.8% | 92 | 23 | ||
Shooting Star ![]() |
9.4% | 96 | 23 |
Who beats Cordelius and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Ak-ssing | Legendary | 28 | 35.4% | 60.7% |
| 2 | 𝐉𝐑𝐖_두콩 | Diamond | 20 | 33.7% | 60.0% |
| 3 | 〆|ζ͜͡Músaaヤ | Legendary | 28 | 33.7% | 53.6% |
| 4 | WBC太極旗포수🇰🇷 | Mythic | 21 | 33.4% | 57.1% |
| 5 | rrrrrrrrrrruka | Diamond | 24 | 33.2% | 54.2% |