For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only Abracadabra. 08/11 to 08/24, 4 days. 1 earlier day is left out — below 107 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/24.
Direct duels in Hot Zone: how Darryl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Abracadabra. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Tick
56.3%
959 games
Bo
54.7%
1,100 games
Doug
56.5%
361 games
Trunk
51.9%
1,043 games
Nori
50.8%
1,549 games
Edgar
50.5%
1,926 games
Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Aaron | Mythic | 36 | 40.0% | 69.4% |
| 2 | JMR | Jonathan | Legendary | 30 | 39.7% | 73.3% |
| 3 | ちん | Mythic | 63 | 37.3% | 52.4% |
| 4 | Syn❤️Luna | Legendary | 24 | 36.6% | 66.7% |
| 5 | JCHG | Diamond | 33 | 36.1% | 57.6% |