Best map: Ring of Fire with 56.4% from 4,736 games.
Wins late — in Brawl Ball 8.4 points better in long rounds than in short ones (53.1% against 44.7%, split at 94 s). Needs the long round; in a fast game he never arrives.
Estimated (dashed in the figure, hollow corner): Counter safety and Star rate. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
08/04 to 08/31, 23 days. 9 earlier days are left out — below 64 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +4.6 — rewards skill: from Gold to Legendary the win rate climbs by 4.6 points (regression 41.5% to 46.1%). The higher the tier, the better he does.
Knockout▾
Where this brawler works (ranked, All ranks). Filtered to Knockout: 4 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix ![]() |
47.0% | 776 | 55 | ||
Out in the Open ![]() |
45.2% | 630 | 52 | ||
New Horizons ![]() |
43.0% | 539 | 49 | ||
Belle's Rock ![]() |
42.9% | 571 | 50 |
Direct duels in Knockout: how Draco does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 33.3% against Nita in Heist. On average the worst case sits at 29.7%.
Draco counters nobody here — he wins and loses as strength would have it.
Nobody counters Draco here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Gray
58.1%
62 games
Brock
49.1%
328 games
Edgar
47.2%
458 games
Tick
50.0%
106 games
Nori
46.0%
476 games
Mandy
48.0%
102 games
Players with a profile and at least 20 games on Draco, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | İNDORAPTOR | Legendary | 113 | 43.1% | 55.8% |
| 2 | Edgar x Bibi | Legendary | 122 | 43.0% | 54.9% |
| 3 | Skraly🌺 | Legendary | 28 | 40.5% | 71.4% |
| 4 | sleepie✧˖ ° | Masters | 31 | 40.2% | 67.7% |
| 5 | spinxlw | Legendary | 22 | 39.3% | 72.7% |