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EN

Mandy

Marksman Epic Ranked · All ranks Knockout
50.9%Win rate in Knockout
181,542Games
100Trust Score
22. of 105Rank in Knockout
−5.7Skill bonus

Best map: Flaring Phoenix with 52.2% from 57,012 games.

Wins early — in Hot Zone 7.7 points better in short rounds than in long ones (31.1% against 38.8%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Profile

Win ratePopularityBreadth 51.Counter safetyStar rate
Win rate 77.50.9 %
Popularity 89.2.18 %
Breadth 51.17% of maps
Counter safety 86.40.7 %
Star rate 95.28.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/31, 30 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/31.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/02 — 50.7% from 479 appearances08/03 — 49.3% from 1,489 appearances08/04 — 51.1% from 9,595 appearances08/05 — 50.0% from 25,539 appearances08/06 — 49.1% from 15,491 appearances08/07 — 50.5% from 3,564 appearances08/08 — 48.9% from 3,670 appearances08/09 — 50.3% from 4,217 appearances08/10 — 48.4% from 11,203 appearances08/11 — 49.4% from 30,822 appearances08/12 — 48.7% from 39,210 appearances08/13 — 49.3% from 36,623 appearances08/14 — 49.4% from 34,415 appearances08/15 — 49.9% from 31,881 appearances08/16 — 49.0% from 33,078 appearances08/17 — 49.2% from 31,813 appearances08/18 — 49.0% from 28,844 appearances08/19 — 49.0% from 7,089 appearances08/20 — 54.1% from 12,897 appearances08/21 — 51.9% from 17,446 appearances08/22 — 50.0% from 14,125 appearances08/23 — 50.1% from 13,122 appearances08/24 — 50.7% from 18,962 appearances08/25 — 51.2% from 18,169 appearances08/26 — 51.1% from 17,890 appearances08/27 — 51.3% from 16,208 appearances08/28 — 50.5% from 16,357 appearances08/29 — 49.7% from 17,082 appearances08/30 — 50.0% from 15,780 appearances08/31 — 49.5% from 3,504 appearances
50.7%08/02 49.5%08/31

Pick rate

08/02 — 2.9% from 479 appearances08/03 — 2.6% from 1,489 appearances08/04 — 2.8% from 9,595 appearances08/05 — 2.9% from 25,539 appearances08/06 — 3.0% from 15,491 appearances08/07 — 2.7% from 3,564 appearances08/08 — 2.6% from 3,670 appearances08/09 — 2.6% from 4,217 appearances08/10 — 2.6% from 11,203 appearances08/11 — 2.8% from 30,822 appearances08/12 — 2.8% from 39,210 appearances08/13 — 2.9% from 36,623 appearances08/14 — 2.9% from 34,415 appearances08/15 — 2.9% from 31,881 appearances08/16 — 3.0% from 33,078 appearances08/17 — 3.0% from 31,813 appearances08/18 — 3.0% from 28,844 appearances08/19 — 2.6% from 7,089 appearances08/20 — 2.1% from 12,897 appearances08/21 — 2.2% from 17,446 appearances08/22 — 2.3% from 14,125 appearances08/23 — 2.3% from 13,122 appearances08/24 — 2.2% from 18,962 appearances08/25 — 2.1% from 18,169 appearances08/26 — 2.2% from 17,890 appearances08/27 — 2.1% from 16,208 appearances08/28 — 2.1% from 16,357 appearances08/29 — 2.2% from 17,082 appearances08/30 — 2.2% from 15,780 appearances08/31 — 2.1% from 3,504 appearances
2.9%08/02 2.1%08/31

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −5.7 — punishes weak opponents: from Bronze to Masters the win rate drops by 5.7 points (regression 53.3% to 47.6%). Higher up he gets outplayed.

Bronze — 64.0% from 344 gamesSilver — 60.8% from 5,651 gamesGold — 51.8% from 79,922 gamesDiamond — 49.5% from 75,937 gamesMythic — 49.0% from 294,901 gamesLegendary — 50.7% from 68,132 gamesMasters — 52.4% from 1,444 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, All ranks). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Flaring Phoenix Knockout 52.2%
57012 100
Out in the Open Knockout 50.5%
51257 100
New Horizons Knockout 50.2%
36802 100
Belle's Rock Knockout 50.1%
36471 100

Against whom

Direct duels in Knockout: how Mandy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 25.3% against Chuck in Hot Zone. On average the worst case sits at 29.5%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Mandy runs in 1 circle — whoever Mandy beats beats someone who in turn beats Mandy. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Pearl 58.9% 5,253 games Doug 60.8% 1,192 games Bolt 58.3% 2,840 games Brock 55.9% 28,012 games Gray 56.4% 7,293 games Tick 56.0% 9,043 games

Who plays him best soon

Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🥬Kathy🥬 Legendary 60 44.8% 68.3%
2 дашко арбитраж Legendary 30 43.7% 83.3%
3 RestB-_ Legendary 39 42.6% 71.8%
4 Tommy🪼 Legendary 49 42.0% 65.3%
5 Vornyx Legendary 56 41.9% 62.5%