For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Photic Doom. 08/09 to 08/21, 3 days. 1 earlier day is left out — below 356 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/09 and 08/21.
Direct duels in Heist: how Edgar does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Photic Doom. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Mico
62.7%
44,214 games
Nori
62.2%
149,335 games
Jessie
61.4%
51,041 games
Bull
61.5%
25,845 games
Nita
60.8%
37,453 games
Chuck
60.6%
37,606 games
Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | jackCØL🐐Cr7 | Masters | 82 | 50.2% | 74.4% |
| 2 | げぇい髪👨❤️👨 | Masters | 79 | 49.3% | 73.4% |
| 3 | 𝓗𝓾𝓰𝓸🪽 | Masters | 137 | 49.0% | 64.2% |
| 4 | Bright 🇭🇺 | Masters | 205 | 48.8% | 60.0% |
| 5 | NaRu-‘q’ | Masters | 153 | 48.0% | 61.4% |