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EN

Edgar

Assassin Epic Ranked · Bronze
67.4%Win rate across all maps
53,110Games
100Trust Score
5. of 105Rank by score

Best map: Pit Stop with 71.7% from 1,852 games.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadthCounter safety 85.Star rate
Win rate 92.67.4 %
Popularity 98.9.15 %
Breadth 97.100% of maps
Counter safety 85.33.1 %
Star rate 96.38.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 8 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Steadily picked — the pick rate sits at 11.0% and has not shifted measurably of late.

Win rate

08/05 — 51.3% from 78 appearances08/20 — 64.8% from 9,450 appearances08/21 — 64.7% from 5,899 appearances08/22 — 67.9% from 7,943 appearances08/23 — 67.4% from 7,501 appearances08/24 — 68.9% from 9,948 appearances08/25 — 69.1% from 10,950 appearances08/26 — 69.5% from 1,419 appearances
51.3%08/05 69.5%08/26

Pick rate

08/05 — 11.0% from 78 appearances08/20 — 9.6% from 9,450 appearances08/21 — 10.3% from 5,899 appearances08/22 — 9.5% from 7,943 appearances08/23 — 9.6% from 7,501 appearances08/24 — 8.8% from 9,948 appearances08/25 — 8.2% from 10,950 appearances08/26 — 8.4% from 1,419 appearances
11.0%08/05 8.4%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.6 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 67.3% from 53,311 gamesSilver — 56.5% from 110,999 gamesGold — 52.7% from 1,371,540 gamesDiamond — 51.1% from 582,134 gamesMythic — 53.7% from 2,139,049 gamesLegendary — 53.4% from 488,388 gamesMasters — 50.6% from 8,184 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Pit Stop Heist 71.7%
1852 68
Belle's Rock Knockout 70.3%
1934 68
Bridge Too Far Heist 70.3%
1780 67
Hot Potato Heist 69.9%
1985 69
Out in the Open Knockout 70.0%
1888 68
Flaring Phoenix Knockout 69.8%
1995 69
Kaboom Canyon Heist 69.2%
1952 69
Safe(r) Zone Heist 68.8%
1836 68
Hideout Bounty 68.5%
1971 69
Shooting Star Bounty 68.8%
1780 67
Safe Zone Heist 68.7%
1761 67
New Horizons Knockout 68.4%
1854 68
Layer Cake Bounty 67.9%
2007 69
Ring of Fire Hot Zone 68.0%
1812 67
Parallel Plays Hot Zone 67.6%
1902 68
Dueling Beetles Hot Zone 67.4%
1829 68
Open Business Hot Zone 67.3%
1903 68
Dry Season Bounty 66.7%
1921 68
Double Swoosh Gem Grab 66.7%
1887 68
Center Stage Brawl Ball 65.8%
1945 68
Sneaky Fields Brawl Ball 65.4%
1912 68
Pinball Dreams Brawl Ball 65.1%
1893 68
Gem Fort Gem Grab 64.8%
1889 68
Hard Rock Mine Gem Grab 64.5%
1850 68
Triple Dribble Brawl Ball 64.3%
1934 68
Undermine Gem Grab 64.2%
1883 68
Spiraling Out Brawl Ball 63.6%
1907 68
Rustic Arcade Gem Grab 63.4%
1890 68
Beach Ball Brawl Ball 73.8%
84 21
Pinhole Punt Brawl Ball 68.9%
74 20

Who beats Edgar and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 げぇい髪👨‍❤️‍👨 Legendary 49 45.7% 79.6%
2 NaRu-‘q’ Masters 49 41.2% 67.3%
3 Worst Edgar EU Legendary 79 40.9% 58.2%
4 SmithMyDog🧑‍🧒 Masters 47 40.4% 66.0%
5 jackCØL🐐Cr7 Masters 34 40.2% 73.5%