Best map: Sneaky Fields with 51.9% from 293 games.
Wins early — in Brawl Ball 5.1 points better in short rounds than in long ones (52.8% against 47.7%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
08/20 to 08/26, 7 days. 6 earlier days are left out — below 64 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.
Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −0.9 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Sneaky Fields ![]() |
51.9% | 293 | 40 | ||
Center Stage ![]() |
51.6% | 254 | 38 | ||
Triple Dribble ![]() |
50.5% | 285 | 40 | ||
Spiraling Out ![]() |
49.8% | 263 | 39 | ||
Pinhole Punt ![]() |
76.9% | 13 | 0 | ||
Pinball Dreams ![]() |
48.6% | 249 | 38 | ||
Parallel Plays ![]() |
47.1% | 227 | 36 | ||
Belle's Rock ![]() |
46.6% | 219 | 36 | ||
Dueling Beetles ![]() |
46.4% | 209 | 35 | ||
Hot Potato ![]() |
46.3% | 229 | 36 | ||
Pit Stop ![]() |
46.0% | 202 | 35 | ||
Safe(r) Zone ![]() |
45.0% | 231 | 37 | ||
Rustic Arcade ![]() |
44.6% | 251 | 38 | ||
Hideout ![]() |
43.7% | 206 | 35 | ||
Bridge Too Far ![]() |
43.2% | 206 | 35 | ||
Gem Fort ![]() |
43.0% | 221 | 36 | ||
Flaring Phoenix ![]() |
42.7% | 199 | 34 | ||
Out in the Open ![]() |
42.3% | 208 | 35 | ||
Open Business ![]() |
42.0% | 207 | 35 | ||
Kaboom Canyon ![]() |
41.6% | 214 | 35 | ||
Ring of Fire ![]() |
41.4% | 210 | 35 | ||
Undermine ![]() |
41.1% | 214 | 35 | ||
Dry Season ![]() |
40.8% | 196 | 34 | ||
New Horizons ![]() |
40.4% | 166 | 32 | ||
Hard Rock Mine ![]() |
40.0% | 215 | 36 | ||
Layer Cake ![]() |
39.0% | 200 | 34 | ||
Shooting Star ![]() |
38.2% | 199 | 34 | ||
Double Swoosh ![]() |
37.3% | 193 | 34 | ||
Safe Zone ![]() |
37.0% | 200 | 34 |
Who beats El Primo and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on El Primo, sorted by the Wilson lower bound.