My roster

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EN

El Primo

Tank Rare All games Brawl Ball
41.0%Win rate in Brawl Ball
483,265Games
100Trust Score
101. of 106Rank in Brawl Ball

Best map: Gated Community with 75.8% from 413 games.

Trophy Roadchange

Profile

Win ratePopularityBreadth 3.Counter safetyStar rate
Win rate 5.41.0 %
Popularity 82.1.70 %
Breadth 3.3% of maps
Counter safety 75.40.9 %
Star rate 61.23.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 82th means “better than 82% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 24 days. 5 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 1.9% and has not shifted measurably of late.

Win rate

08/03 — 38.7% from 758 appearances08/04 — 42.8% from 6,221 appearances08/05 — 44.7% from 24,979 appearances08/06 — 35.9% from 17,257 appearances08/07 — 41.8% from 3,243 appearances08/08 — 37.4% from 6,136 appearances08/09 — 31.4% from 5,046 appearances08/10 — 35.9% from 7,194 appearances08/11 — 38.6% from 20,123 appearances08/12 — 38.8% from 26,780 appearances08/13 — 41.6% from 39,635 appearances08/14 — 41.8% from 36,443 appearances08/15 — 41.1% from 32,078 appearances08/16 — 42.1% from 35,578 appearances08/17 — 36.7% from 26,316 appearances08/18 — 40.4% from 38,657 appearances08/19 — 43.5% from 39,287 appearances08/20 — 42.4% from 18,164 appearances08/21 — 42.5% from 12,409 appearances08/22 — 44.4% from 15,736 appearances08/23 — 41.3% from 13,218 appearances08/24 — 41.7% from 28,416 appearances08/25 — 42.3% from 26,208 appearances08/26 — 42.9% from 2,640 appearances
38.7%08/03 42.9%08/26

Pick rate

08/03 — 1.3% from 758 appearances08/04 — 1.4% from 6,221 appearances08/05 — 1.3% from 24,979 appearances08/06 — 1.9% from 17,257 appearances08/07 — 1.9% from 3,243 appearances08/08 — 2.3% from 6,136 appearances08/09 — 1.6% from 5,046 appearances08/10 — 1.3% from 7,194 appearances08/11 — 1.5% from 20,123 appearances08/12 — 1.5% from 26,780 appearances08/13 — 1.5% from 39,635 appearances08/14 — 1.7% from 36,443 appearances08/15 — 1.7% from 32,078 appearances08/16 — 1.7% from 35,578 appearances08/17 — 1.4% from 26,316 appearances08/18 — 1.7% from 38,657 appearances08/19 — 1.7% from 39,287 appearances08/20 — 1.9% from 18,164 appearances08/21 — 1.9% from 12,409 appearances08/22 — 2.3% from 15,736 appearances08/23 — 1.7% from 13,218 appearances08/24 — 2.1% from 28,416 appearances08/25 — 2.4% from 26,208 appearances08/26 — 2.6% from 2,640 appearances
1.3%08/03 2.6%08/26

On which maps

Brawl Ball

Where this brawler works. Filtered to Brawl Ball: 18 of 167 maps.

MapWin rateGamesTrust
No Good Deed Brawl Ball 50.5%
9414 92
Slalom Slam Brawl Ball 49.1%
6981 88
Singed Earth Brawl Ball 47.1%
7981 90
Triple Dribble Brawl Ball 46.5%
32106 100
Sneaky Fields Brawl Ball 46.0%
64055 100
Pool Party Brawl Ball 48.3%
951 58
Super Beach Brawl Ball 43.9%
42442 100
Pinhole Punt Brawl Ball 43.0%
64001 100
Bustling Business Brawl Ball 40.6%
27221 100
Sunny Soccer Brawl Ball 39.2%
33845 100
Pinball Dreams Brawl Ball 38.7%
27336 100
Beach Ball Brawl Ball 38.5%
35903 100
Grass Knot Brawl Ball 38.4%
26163 100
Spiraling Out Brawl Ball 37.5%
24828 100
Nutmeg Brawl Ball 36.6%
21291 100
Backyard Bowl Brawl Ball 34.4%
16544 100
Deadlock Brawl Ball 33.6%
22524 100
Match 1123581321 Brawl Ball 32.0%
19679 100

Against whom

Direct duels in Brawl Ball: how El Primo does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 31.7% against Stu in Bounty. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bibi 57.7% 5,496 games Griff 57.2% 7,138 games Jacky 61.7% 538 games Clancy 60.9% 557 games Ash 57.3% 838 games Emz 54.3% 5,335 games

Who plays him best soon

Players with a profile and at least 20 games on El Primo, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 じゃあこれでいい Mythic 21 36.2% 71.4%
2 タマタマ Mythic 49 35.2% 51.0%
3 철퍼덕뒹굴뒹굴 Mythic 24 34.2% 58.3%
4 DaVinci Diamond 21 33.4% 57.1%
5 ALLDIE Diamond 41 33.0% 46.3%