For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Watermelons. 08/13 to 08/28, 3 days. 1 earlier day is left out — below 304 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/28.
Direct duels in Bounty: how Fang does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Watermelons. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
65.7%
2,047 games
Tick
57.4%
4,884 games
Brock
55.1%
12,901 games
Carl
56.1%
1,175 games
Piper
53.2%
10,502 games
Grom
54.9%
1,451 games
Players with a profile and at least 20 games on Fang, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Sachin | Masters | 120 | 52.6% | 72.5% |
| 2 | Pokego | Legendary | 152 | 40.7% | 50.7% |
| 3 | bigpene | Legendary | 42 | 40.5% | 66.7% |
| 4 | 5s lou super | Legendary | 28 | 39.9% | 75.0% |
| 5 | APXR NAGI 💀 | Legendary | 32 | 39.2% | 68.8% |