There are barely any games for this brawler on Safe Zone — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Heist: how Frank does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Frank runs in 2 circles — whoever Frank beats beats someone who in turn beats Frank. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Mico
58.0%
1,181 games
Nori
53.6%
4,181 games
Chuck
53.0%
1,057 games
Trunk
52.4%
1,056 games
Edgar
50.1%
5,834 games
Bull
49.9%
806 games
Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | NAMA Dreit | Legendary | 149 | 42.6% | 54.4% |
| 2 | lordex☯️ | Legendary | 25 | 42.1% | 92.0% |
| 3 | Xenon🎱 | Legendary | 41 | 41.8% | 73.2% |
| 4 | 威寶天糖 | Legendary | 21 | 40.1% | 90.5% |
| 5 | Potential | Legendary | 190 | 38.3% | 46.3% |