There are barely any games for this brawler on Safe Zone — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Heist: how Gale does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Mico
57.5%
557 games
Nori
55.5%
1,109 games
Chuck
56.7%
552 games
Edgar
52.7%
1,392 games
Trunk
59.1%
181 games
Bolt
56.1%
123 games
Players with a profile and at least 20 games on Gale, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | PK|Marx | Legendary | 25 | 34.7% | 60.0% |
| 2 | JAU | Mythic | 33 | 33.8% | 51.5% |
| 3 | 게이게일 | Diamond | 22 | 32.1% | 50.0% |
| 4 | まーちゃ | Diamond | 25 | 32.0% | 48.0% |
| 5 | Celtics Shaq | Legendary | 28 | 32.0% | 46.4% |