Best map: Open Business with 56.3% from 2,636 games.
Wins late — in Hot Zone 15.8 points better in long rounds than in short ones (59.2% against 43.4%, split at 96 s). Needs the long round; in a fast game he never arrives.
Mythicchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/03 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.
Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.6 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Mythic). 5 of 32 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Open Business ![]() |
56.3% | 2636 | 73 | ||
Ring of Fire ![]() |
56.4% | 2083 | 70 | ||
Flaring Phoenix ![]() |
53.7% | 5296 | 83 | ||
Belle's Rock ![]() |
53.3% | 6501 | 87 | ||
Dry Season ![]() |
51.6% | 3196 | 76 | ||
Shooting Star ![]() |
51.7% | 2694 | 73 | ||
Dueling Beetles ![]() |
51.6% | 2837 | 74 | ||
New Horizons ![]() |
50.9% | 4998 | 83 | ||
Layer Cake ![]() |
49.2% | 2832 | 74 | ||
Hideout ![]() |
49.2% | 2696 | 73 | ||
Out in the Open ![]() |
47.7% | 2610 | 73 | ||
Undermine prev. season |
46.4% | 4725 | 82 | ||
Deathcap Trap prev. season |
45.5% | 6065 | 85 | ||
Hard Rock Mine prev. season |
45.5% | 4494 | 81 | ||
Crystal Arcade prev. season |
45.2% | 5680 | 85 | ||
Safe Zone prev. season |
45.2% | 1606 | 66 | ||
Gem Fort prev. season |
44.0% | 3670 | 78 | ||
Safe(r) Zone +Legendary + Diamond |
45.5% | 380 | 44 | ||
Rustic Arcade ![]() |
44.5% | 589 | 51 | ||
Kaboom Canyon prev. season |
43.6% | 2125 | 70 | ||
Double Swoosh prev. season |
43.4% | 2389 | 72 | ||
Spiraling Out +Legendary + Diamond |
43.7% | 1168 | 61 | ||
Pinball Dreams prev. season |
42.7% | 3165 | 76 | ||
Pinhole Punt +Legendary + Diamond |
41.5% | 41 | 11 | ||
Pit Stop +Legendary + Diamond |
43.4% | 514 | 49 | ||
Beach Ball +Legendary + Diamond |
39.6% | 53 | 15 | ||
Parallel Plays prev. season |
42.1% | 1882 | 68 | ||
Center Stage prev. season |
41.9% | 2062 | 69 | ||
Triple Dribble prev. season |
41.8% | 2247 | 71 | ||
Sneaky Fields prev. season |
40.6% | 1267 | 62 | ||
Bridge Too Far prev. season |
38.9% | 1774 | 67 | ||
Hot Potato prev. season |
35.2% | 753 | 54 |
Who beats Gray and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound.