For Heist, this map's mode — duels and star rates are available per mode, not per map.
Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Heist — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
Direct duels in Heist: how Jae-Yong does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Jedna. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Jae-Yong counters nobody here — he wins and loses as strength would have it.
Nobody counters Jae-Yong here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
49.4%
160 games
Edgar
41.1%
168 games
8-Bit
37.8%
74 games
Kaze
38.8%
103 games
Colt
32.7%
101 games
Brock
25.2%
103 games
Players with a profile and at least 20 games on Jae-Yong, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 悪い Karma | Masters | 33 | 43.3% | 78.8% |
| 2 | Prissme🥋 | Masters | 30 | 37.5% | 60.0% |
| 3 | Jordania🇯🇴 | Legendary | 21 | 36.4% | 61.9% |
| 4 | Swipe092 | Legendary | 21 | 36.4% | 61.9% |
| 5 | Stelkard | Legendary | 26 | 34.5% | 50.0% |