For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Watermelons. 08/13 to 08/28, 3 days. 1 earlier day is left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/28.
Direct duels in Bounty: how Janet does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Watermelons. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
67.0%
176 games
Piper
56.1%
697 games
Meeple
59.3%
231 games
Tick
56.2%
381 games
Brock
53.3%
874 games
8-Bit
58.1%
198 games
Players with a profile and at least 20 games on Janet, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | THICONNET | Legendary | 96 | 43.9% | 59.4% |
| 2 | SO|Sentry | Legendary | 64 | 39.4% | 54.7% |
| 3 | HMB|Luca😵💫 | Legendary | 21 | 37.3% | 66.7% |
| 4 | ilucionante | Legendary | 41 | 36.2% | 51.2% |
| 5 | 夜蝉 | Legendary | 51 | 36.2% | 49.0% |