My roster

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EN

Jessie

Controller Super Rare Ranked · Bronze
45.5%Win rate across all maps
7,004Games
88Trust Score
44. of 105Rank by score

Best map: Bridge Too Far with 56.4% from 337 games.

Wins late — in Brawl Ball 7.6 points better in long rounds than in short ones (51.0% against 43.4%, split at 94 s). Needs the long round; in a fast game he never arrives.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadthCounter safety 27.Star rate
Win rate 55.45.5 %
Popularity 80.1.18 %
Breadth 68.20% of maps
Counter safety 27.22.2 %
Star rate 92.33.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 9 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Picked less often — 0.8% to 0.7% pick rate, down 15 %. The win rate stayed where it was.

Win rate

08/20 — 44.9% from 1,152 appearances08/21 — 47.3% from 678 appearances08/22 — 46.8% from 966 appearances08/23 — 50.1% from 1,046 appearances08/24 — 46.9% from 1,425 appearances08/25 — 41.7% from 1,469 appearances08/26 — 34.7% from 268 appearances
44.9%08/20 34.7%08/26

Pick rate

08/20 — 1.2% from 1,152 appearances08/21 — 1.2% from 678 appearances08/22 — 1.2% from 966 appearances08/23 — 1.3% from 1,046 appearances08/24 — 1.3% from 1,425 appearances08/25 — 1.1% from 1,469 appearances08/26 — 0.9% from 268 appearances
1.2%08/20 0.9%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +1.8 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 45.5% from 7,026 gamesSilver — 46.6% from 17,596 gamesGold — 52.7% from 165,545 gamesDiamond — 53.4% from 138,867 gamesMythic — 52.9% from 671,575 gamesLegendary — 49.9% from 44,118 gamesMasters — 56.9% from 327 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Bridge Too Far Heist 56.4%
337 42
Safe(r) Zone Heist 56.2%
299 40
Safe Zone Heist 55.4%
334 42
Hot Potato Heist 54.9%
297 40
Pit Stop Heist 50.7%
288 40
Undermine Gem Grab 50.6%
239 37
Ring of Fire Hot Zone 49.6%
266 39
Rustic Arcade Gem Grab 49.6%
244 37
Open Business Hot Zone 48.1%
260 38
Kaboom Canyon Heist 47.5%
341 42
Double Swoosh Gem Grab 48.1%
214 35
Hard Rock Mine Gem Grab 47.9%
240 37
Dry Season Bounty 46.3%
242 37
Beach Ball Brawl Ball 46.7%
15 0
Shooting Star Bounty 44.3%
221 36
Pinhole Punt Brawl Ball 38.5%
13 0
Gem Fort Gem Grab 43.9%
237 37
Center Stage Brawl Ball 42.2%
187 33
Layer Cake Bounty 41.0%
249 38
Pinball Dreams Brawl Ball 39.8%
196 34
Sneaky Fields Brawl Ball 39.7%
219 36
Flaring Phoenix Knockout 39.6%
217 36
Spiraling Out Brawl Ball 39.4%
218 36
Parallel Plays Hot Zone 39.8%
269 39
Hideout Bounty 38.9%
229 36
Triple Dribble Brawl Ball 37.9%
227 36
Dueling Beetles Hot Zone 38.1%
260 38
Out in the Open Knockout 36.6%
235 37
Belle's Rock Knockout 36.2%
213 35
New Horizons Knockout 34.8%
198 34

Who beats Jessie and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Jessie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ably Diamond 29 36.8% 65.5%
2 Sea21 Mythic 28 36.3% 64.3%
3 玉米死了 Diamond 26 36.1% 65.4%
4 DODODRAGON Diamond 40 34.8% 52.5%
5 AlumniBiasa Diamond 30 34.7% 56.7%